Dodge roll revamps (with class specific things)

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forumMikel
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Dodge roll revamps (with class specific things)

Post by forumMikel » Wed Aug 11, 2021 4:43 am

So, since cowboy has a special dodgeroll thing. I just thought it would be cool if other classes had something like it too.

[General]
Dodge roll stays the same

[Warrior]
The Warrior dodge roll will be named 'Hardening Slams' description below;

Hardening Slams:Everytime the player Dodge-Rolls, they get 3 extra dodge-rolls, these extra three rolls for the warrior have an increased 30% more roll range. And after every roll, the warrior recieves a 11% defense increase capping at 33%.
When the warrior rolls for the third time. They recieve a 200% damage increase with an AoE effect for a single slash.
(The slash will have a special animation where the warrior slashes in a fan-shaped area in front of them.)

[Archer]
The Archer dodge roll will be named 'Lucky Bolts' description below;

Lucky Bolts:Everytime the Archer Dodge-Rolls, they have a random chance of triggering a random skill (Razor leaves, Homing arrow, you name it). But, there's a catch. There's one random skill that gets triggered when you dodge roll, the lucky bolts. When dodge-rolling, you have a chance of activating 1/100 Lucky Bolts, where it activates all passive archer skills and activates the lucky bolts. Where the next 8 attacks have a 100% chance of striking critical strikes, the archer in this state will also have 60% increased movement/sprint speed.
(Lasts for 1min, maybe less idk)

[Cowboy]
The Cowboy dodge roll will be renamed to 'Shorter Barrel' description below;

Shorter Barrel:After dodge rolling the cowboy will have a 200% increased ASPD but 10% reduced critical hits in the next 3s.

[Wizard]
I actually dont know this class already has alot of passive sht in it kinda hard to pick an idea
send me money or something i want to buy chips or some fries, idk

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Re: Dodge roll revamps (with class specific things)

Post by Darkninja » Wed Aug 11, 2021 4:47 am

epic

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Re: Dodge roll revamps (with class specific things)

Post by DREEAAM09_is_back » Wed Aug 11, 2021 4:50 am

i think its dash volt its kinda like flash tho its fast rolling
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Re: Dodge roll revamps (with class specific things)

Post by TreeSlayer » Wed Aug 11, 2021 7:18 am

Support
kinda like it
-Krypty

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cinos
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Re: Dodge roll revamps (with class specific things)

Post by cinos » Wed Aug 11, 2021 7:24 am

Okay the general idea of class dodge rolls is good...but no, most of these just sound bad.
We shouldn't give these boring stat boosts for rolling. We should probably add an offensive roll for warrior (maybe even generally for shields, basically make it hurt and knock players back), an evasive roll for archers (perhaps a slightly longer one I dunno), keep the gunman flares the same, and make mage...uhh...I don't actually know either...

Basically make it ACTUALLY unique and cool instead of just numbers.
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