Increase level requirement of items when they are upgraded
- CrazyVanilla
- Posts:1227
- Joined:Fri Jul 03, 2020 11:21 am
So I thought about it, and it doesn't really make sense for this not to be added in. I mean, the whole purpose of the level requirements is to prohibit lower level players from equipping OP gear, so it doesn't make sense for a stage 3 sharpened Element Staff, which has more power than a plain Jester Staff, to have a lower level requirement. This goes for all weapons, armors, and accessories as well.
This would also dial down the ability to "p2w". Although I don't really consider any part of Eliatopia "p2w" at all, some players think the ability to buy emeralds, sell them, and max out your set and weapons very quickly is slightly "p2w". By making the level requirement increase with each upgrade, it would at least require said player to level up more, and delay them equipping OP gear.
There would have to be a small change or addition made to the process of upgrading items though, the way I see it there are 2 options;
1) You are only able to upgrade unequipped items.
2) The level requirement is not only for the item itself, but also in order to upgrade it.
Basically this is just to stop players from having an item equipped and upgrading it while it's already equipped, bypassing the new level requirement.
If anyone wants an example, here is what I mean (these are example figures):
Element Staff - no upgrades
Required level: 45
Element Staff - upgrading to Stage 1 Sharpened
Cost to upgrade: 100,000 coins
Required level to upgrade and equip: 47
I only mentioned sharpening stone upgrades, but it would be better if every upgrade for each type of rune / stone had an effect on the level requirement, as say a fire rune doesn't increase the actual power stat of the weapon, but it does still make the weapon more powerful.
This would also dial down the ability to "p2w". Although I don't really consider any part of Eliatopia "p2w" at all, some players think the ability to buy emeralds, sell them, and max out your set and weapons very quickly is slightly "p2w". By making the level requirement increase with each upgrade, it would at least require said player to level up more, and delay them equipping OP gear.
There would have to be a small change or addition made to the process of upgrading items though, the way I see it there are 2 options;
1) You are only able to upgrade unequipped items.
2) The level requirement is not only for the item itself, but also in order to upgrade it.
Basically this is just to stop players from having an item equipped and upgrading it while it's already equipped, bypassing the new level requirement.
If anyone wants an example, here is what I mean (these are example figures):
Element Staff - no upgrades
Required level: 45
Element Staff - upgrading to Stage 1 Sharpened
Cost to upgrade: 100,000 coins
Required level to upgrade and equip: 47
I only mentioned sharpening stone upgrades, but it would be better if every upgrade for each type of rune / stone had an effect on the level requirement, as say a fire rune doesn't increase the actual power stat of the weapon, but it does still make the weapon more powerful.

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- Posts:2252
- Joined:Tue Jul 16, 2019 3:01 am
Re: Increase level requirement of items when they are upgraded
I'm gonna have to say no support. I'd rather not see the fallout that would occur from this, not to mention it would only further complicate things from a development standpoint.
- GeraltOfRivia
- Posts:754
- Joined:Thu Dec 26, 2019 6:01 pm
- Location:Poland
Re: Increase level requirement of items when they are upgraded
As for me well said, sounds very good and fair-as for now same lvl players have way different power depending only on runes and stones so making it a bit harder is very good way to inspire them to keep lvling up.

- Dead_Bullet
- Posts:19
- Joined:Sun Jul 04, 2021 1:10 pm
Re: Increase level requirement of items when they are upgraded
who will support it? BRUH
in any game, after improvement, there should be more damage, and not a level for dressing an item, then what is the essence of the improvement if it's easier to buy a higher level item with multiple damage than enhant items. No support that bruh post.
in any game, after improvement, there should be more damage, and not a level for dressing an item, then what is the essence of the improvement if it's easier to buy a higher level item with multiple damage than enhant items. No support that bruh post.
Re: Increase level requirement of items when they are upgraded
Thanks for the suggestion, I suppose this would make sense. I'd have to see what some more players think though, or how bad everyone would want this at the current moment, so I know where to prioritize it if it would be something a lot of player want to see, that is.
Re: Increase level requirement of items when they are upgraded
I'd like to support this movement because right now runes are hella op and are pretty much required to become strong.Robby wrote: ↑Wed Jul 28, 2021 7:00 pmThanks for the suggestion, I suppose this would make sense. I'd have to see what some more players think though, or how bad everyone would want this at the current moment, so I know where to prioritize it if it would be something a lot of player want to see, that is.
But one thing I think should be considered is each rune description should include how much higher the level requirement gets with each rune for example
Stage 1 Sharpening Rune
Each sharpening rune increases the level requirement to upgraded weapons by x
I am NOT a neo-nazi nor do I condone anything they've done.
Re: Increase level requirement of items when they are upgraded
Well if you realize how hard it is to lvl up with 100 online players in 1 server you'll know.
Re: Increase level requirement of items when they are upgraded
It would be better to add stats requirement for the items. So avoid using 1 stat to kill something right.
Got this idea from CABAL.
Got this idea from CABAL.
Re: Increase level requirement of items when they are upgraded
badRobby wrote: ↑Wed Jul 28, 2021 7:00 pmThanks for the suggestion, I suppose this would make sense. I'd have to see what some more players think though, or how bad everyone would want this at the current moment, so I know where to prioritize it if it would be something a lot of player want to see, that is.
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- Posts:2252
- Joined:Tue Jul 16, 2019 3:01 am
Re: Increase level requirement of items when they are upgraded
I personally don't support it. The idea will cause the game to bug out in one of two ways.Robby wrote: ↑Wed Jul 28, 2021 7:00 pmThanks for the suggestion, I suppose this would make sense. I'd have to see what some more players think though, or how bad everyone would want this at the current moment, so I know where to prioritize it if it would be something a lot of player want to see, that is.
1. Players would be getting overleveled weapons equipped all over the place.
2. The game will get confused over whether players should have equipped said weapons or not.
It's much better to just leave it alone.