Add Guild Rage and Freeze rune

Stuff you would like to see in the world of Eliatopia.

ADD GUILD RAGE

Yes
14
70%
No
6
30%
 
Total votes: 20

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Khazic
Posts:60
Joined:Thu Mar 25, 2021 2:23 am
Re: Add Guild Rage and Freeze rune

Post by Khazic » Tue Jul 20, 2021 11:10 pm

Aaayeah wrote:
Tue Jul 20, 2021 8:36 am
.

Freeze Rune
Like other runes, freeze rune is a ice type element, which freezes enemies. Disabling an enemies momentum, making enemy monsters unable move. [/color]
Lol makes archer op lol
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Aaayeah
Posts:26
Joined:Thu Jul 15, 2021 8:52 am

Re: Add Guild Rage and Freeze rune

Post by Aaayeah » Wed Jul 21, 2021 3:22 am

cinos wrote:
Tue Jul 20, 2021 4:55 pm
If everyone in a guild gets to use rage, warrior also being able to use rage ontop or his own is not going to make that more special now that everyone can use it. Not only is everyone up to par with him on damage if they also have rage, that would just either make warrior dps bυllshit (especially on bosses), or it would just make everyone else objectively just better than warrior cause they can have both range AND insane dps without any sacrifice skills.
It's a bad idea no matter how you paint it, it's not a general skill, therefore we should NOT make it one just to have some HH mechanic back.
You got a point, I guess guilds are for wars haha

noire
Posts:222
Joined:Thu Apr 22, 2021 8:34 pm

Re: Add Guild Rage and Freeze rune

Post by noire » Wed Jul 21, 2021 6:50 am

Guild rage should be the first pvp only skill. Something that cannot be activated/ used in areas aside from pvp.
- End

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cinos
Posts:4079
Joined:Wed Jan 13, 2021 9:36 am
Location:heck

Re: Add Guild Rage and Freeze rune

Post by cinos » Wed Jul 21, 2021 11:27 am

noire wrote:
Wed Jul 21, 2021 6:50 am
Guild rage should be the first pvp only skill. Something that cannot be activated/ used in areas aside from pvp.
Gee way to solve nothing from what I told you.
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