Balancing moment + sentry idea
Posted: Mon Jun 14, 2021 7:36 pm
I don't know what to say, other than this is crazy. I'm wearing a helmet and body from the first factory, boots from Renegades, and legs (paladin) and a sword from cheapo's. Nothing in the game really can kill me, and the only two enemies that I really cannot kill are znake and steel block. Armor is pretty much pointless to buy, because I can just drop points into defense, and the damage bonus from armor does nothing.
I really don't need to invest into more armor or defense until an enemy has around 270-300 power. Now, that is not accounting for the bonus from rage, so with that factored in, I don't really need to invest more into armor or defense until an enemy has 330-350 power. Of course, health is still also an investment, which means it is possible for me to go even further without having to actually invest into more defense. As for weapons, there isn't really a point in me to getting a stronger weapon, until more enemies start approaching znake and steelblock armor/hp stats.

As for sentries, it would be interesting if you could hit the bomb back at the sentries. Would make it easier for warriors to kill sentries, so they do not have to corner a sentry to kill it.
I really don't need to invest into more armor or defense until an enemy has around 270-300 power. Now, that is not accounting for the bonus from rage, so with that factored in, I don't really need to invest more into armor or defense until an enemy has 330-350 power. Of course, health is still also an investment, which means it is possible for me to go even further without having to actually invest into more defense. As for weapons, there isn't really a point in me to getting a stronger weapon, until more enemies start approaching znake and steelblock armor/hp stats.

As for sentries, it would be interesting if you could hit the bomb back at the sentries. Would make it easier for warriors to kill sentries, so they do not have to corner a sentry to kill it.