New Expertise cap

Stuff you would like to see in the world of Eliatopia.
SamSamNL
Posts:3
Joined:Fri Mar 13, 2020 9:46 pm
New Expertise cap

Post by SamSamNL » Wed Jun 09, 2021 8:04 pm

Can you increase expertise cap to 200 so we can get 100% critical hit chance and add an new kind of critical hit that has a 10% chance to strike (it’s more powerful than a regular critical hit) you unlock this in the skill menu (general skills)

Savage0
Posts:635
Joined:Sat Jul 25, 2020 11:55 pm

Re: New Expertise cap

Post by Savage0 » Wed Jun 09, 2021 8:10 pm

Hahahahaha
You must be new.
(Read the suggestions from about 2-6 months ago)
KONO DIA DA!

Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: New Expertise cap

Post by Flashlight237 » Wed Jun 09, 2021 8:11 pm

NO!

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we_can
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Re: New Expertise cap

Post by we_can » Wed Jun 09, 2021 10:21 pm

SamSamNL wrote:
Wed Jun 09, 2021 8:04 pm
Can you increase expertise cap to 200 so we can get 100% critical hit chance and add an new kind of critical hit that has a 10% chance to strike (it’s more powerful than a regular critical hit) you unlock this in the skill menu (general skills)
Increasing cap, no, new kind of critical hit, that's already a thing, it's called devastating critical. 10% chance at max.
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TaintedCoffee
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Joined:Fri Feb 26, 2021 12:17 am

Re: New Expertise cap

Post by TaintedCoffee » Thu Jun 10, 2021 12:47 am

There was a time where you can max your expertise to 100 bruh moment

masnam
Posts:538
Joined:Mon Jan 06, 2020 8:52 pm

Re: New Expertise cap

Post by masnam » Fri Jun 11, 2021 12:30 pm

There's a reason it was decreased although I do think it should be raised to 50 because 50 is alot better to look at than 40.

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Swagybob
Posts:625
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Location:Saturn

Re: New Expertise cap

Post by Swagybob » Fri Jun 11, 2021 12:41 pm

SamSamNL wrote:
Wed Jun 09, 2021 8:04 pm
Can you increase expertise cap to 200 so we can get 100% critical hit chance and add an new kind of critical hit that has a 10% chance to strike (it’s more powerful than a regular critical hit) you unlock this in the skill menu (general skills)
No, I guess you're new here. Expertise cap used to be 100 at 100% crit, but then it became overpowered as you could one shot almost every monster and main skill point stat didn't matter anymore. That's why Robby changed it to 40 cap with 0.5% per point.
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alphaX
Posts:9
Joined:Sun May 23, 2021 12:53 pm

Re: New Expertise cap

Post by alphaX » Sat Jun 12, 2021 1:41 pm

masnam wrote:
Fri Jun 11, 2021 12:30 pm
There's a reason it was decreased although I do think it should be raised to 50 because 50 is alot better to look at than 40.
Yeah I would like 50. It would make my ocd a little less crazy.

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cinos
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Re: New Expertise cap

Post by cinos » Sat Jun 12, 2021 2:53 pm

Lemme guess you want books too? REALLY new I see!
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Swagybob
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Re: New Expertise cap

Post by Swagybob » Sun Jun 13, 2021 12:15 am

cinos wrote:
Sat Jun 12, 2021 2:53 pm
Lemme guess you want books too? REALLY new I see!
What about pets that let you afk-farm?
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