Pre-Enchanted Weapon and Armor Drops
Posted: Mon Jun 07, 2021 3:33 pm
Something I've thought of to at least try and mix things up... What about having armors and weapons drop pre-enchanted at times? Of course that may take balancing things out a little. I'm thinking such an idea would only start happening with Stage 3 Stone-capable monsters, with the Ooze Horror being an exception. Also, only one enchantment shall be applied to a weapon, which will depend on what the monster primarily is. I'm thinking chances of an item being enchanted when dropped would go as follows.:
Stage 1: 1/10 (sharpening and hardening), 1/20 (elemental)
Stage 2: 1/20 (sharpening and hardening), 1/40 (elemental)
Stage 3: 1/40 (sharpening and hardening), 1/80 (elemental)
As for what enchantments the mobs will drop, I'm thinking something like this.:
Ooze Horror: Stage 1 Poisoned
Stalagmite: Stage 1 Sharpened/Hardened
Scorpee: Stage 1 Poisoned
Puff Monster: Stage 1 Electrical
Great Frog: Stage 1 Poisoned
Night Stalker: Stage 1 Sharpened/Hardened
Auroch Beetle: Stage 1 Sharpened/Hardened
Tesla Crawler: Stage 1 Electrical
Mandrake: Stage 1 Fire
Shellshocker: Stage 1 Electrical
Fernip(?): Stage 1 Poisoned
Lumbercore: Stage 1 Sharpened/Hardened
Moonchyllus: Stage 1 Sharpened/Hardened, Stage 1 Electrical, Stage 2 Electrical
On the plus side, it would really mix up loot value, thus allowing players to potentially earn more money from shops. On the downside, that may mix up the economy, but currently it wouldn't be too big of an issue as people just go for the top set for some reason anyway and monsters never drop the best gear. So yeah, there's that.
Stage 1: 1/10 (sharpening and hardening), 1/20 (elemental)
Stage 2: 1/20 (sharpening and hardening), 1/40 (elemental)
Stage 3: 1/40 (sharpening and hardening), 1/80 (elemental)
As for what enchantments the mobs will drop, I'm thinking something like this.:
Ooze Horror: Stage 1 Poisoned
Stalagmite: Stage 1 Sharpened/Hardened
Scorpee: Stage 1 Poisoned
Puff Monster: Stage 1 Electrical
Great Frog: Stage 1 Poisoned
Night Stalker: Stage 1 Sharpened/Hardened
Auroch Beetle: Stage 1 Sharpened/Hardened
Tesla Crawler: Stage 1 Electrical
Mandrake: Stage 1 Fire
Shellshocker: Stage 1 Electrical
Fernip(?): Stage 1 Poisoned
Lumbercore: Stage 1 Sharpened/Hardened
Moonchyllus: Stage 1 Sharpened/Hardened, Stage 1 Electrical, Stage 2 Electrical
On the plus side, it would really mix up loot value, thus allowing players to potentially earn more money from shops. On the downside, that may mix up the economy, but currently it wouldn't be too big of an issue as people just go for the top set for some reason anyway and monsters never drop the best gear. So yeah, there's that.