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Dying in the pit

Posted: Wed Jun 02, 2021 2:55 am
by ImCrazy2
Robby at least give a basic starter weapon if someone dies in the pit. If a player dies without money in the bank they literally can't grind because they don't have a weapon or even money. All they do is beg...

Re: Dying in the pit

Posted: Wed Jun 02, 2021 3:51 am
by josebello
ImCrazy2 wrote:
Wed Jun 02, 2021 2:55 am
Robby at least give a basic starter weapon if someone dies in the pit. If a player dies without money in the bank they literally can't grind because they don't have a weapon or even money. All they do is beg...
Support

Re: Dying in the pit

Posted: Wed Jun 02, 2021 5:51 am
by burga
support

Re: Dying in the pit

Posted: Wed Jun 02, 2021 6:01 am
by cinos
I mean- yeah fair point, but you could always just grab the dropped tweezers from like the first few enemies next to the PVP entrance.

Re: Dying in the pit

Posted: Wed Jun 02, 2021 9:24 am
by mikel
This is very abusable, i think just rmeove the part where item sac makes you drop your weapon

Re: Dying in the pit

Posted: Wed Jun 02, 2021 10:18 am
by cinos
mikel wrote:
Wed Jun 02, 2021 9:24 am
This is very abusable, i think just rmeove the part where item sac makes you drop your weapon
Also make it have a warning like how blind hit had one when it was- well complete fudging poop. That way the dummies can't miss the BOLD CAPITAL LETTERS SAYING W A R N I N G.

Re: Dying in the pit

Posted: Wed Jun 02, 2021 12:59 pm
by Gitch
SUPPORT

Re: Dying in the pit

Posted: Wed Jun 02, 2021 2:57 pm
by CrazyVanilla
mikel wrote:
Wed Jun 02, 2021 9:24 am
This is very abusable, i think just rmeove the part where item sac makes you drop your weapon
I mean, I suppose it is abuseable but if you just get like a twig (or equivalent for other classes), is it really even worth abusing this to make $1 per twig? I think the idea for this mainly is for new players who "accidentally" go in the pit, so support for giving the starter weapon.

Re: Dying in the pit

Posted: Thu Jun 03, 2021 3:28 am
by ImCrazy2
And those gunmans and archers should be given at least 5 arrows/ammo?

Re: Dying in the pit

Posted: Thu Jun 03, 2021 7:03 am
by GeraltOfRivia
cinos wrote:
Wed Jun 02, 2021 10:18 am
mikel wrote:
Wed Jun 02, 2021 9:24 am
This is very abusable, i think just rmeove the part where item sac makes you drop your weapon
Also make it have a warning like how blind hit had one when it was- well complete fudging poop. That way the dummies can't miss the BOLD CAPITAL LETTERS SAYING W A R N I N G.
Nope, huge WARNING won't help much if people don't even care to take a look and read it. So for any sacrificing skill there should be a message "Are you sure you want to upgrade this skill?". Maybe that will foece them to read description.