Warrior Skill: Dash Attack (Because I'm Tired of Seeing Unnecessary Passives)
Posted: Sat May 29, 2021 2:53 pm
Because I'm tired of seeing unnecessary passives pushing warriors to unnecessary damage multipliers and would rather see a more meaningful skill, I'm gonna suggest an actual attack skill. People complain about warriors having to run up although since ever since Teslas came out, practically anyone can camp in one spot regardless of class. Personally, I don't think all those unnecessary power multipliers like Rage, Lifeless Crush, etc really solve that issue. Instead, how about something that would actually make warriors more useful instead of the game-breaking hundreds of times the damage of every other class. What if warriors run up to mobs?
I know what you're thinking, and hear me out. If warriors can't have a ranged attack, why got give them a Dash Attack? It's like the sliding dash in Kingdom Hearts and wavedashing in Super Smash Bros. Basically you start off in one place. Using the mouse cursor like with Magic Breath, you would aim where you need to go. Hold M and click (or tap) the direction you need to go and not only would you dash off, but you would also hit anything that's in your way. Something like this:

A player running would go about 1.6-1.7x their normal speed, and warriors up to 2x with max Fitness (1.21x normal speed). While dodge roll accelerates a player up to a certain speed, this dash attack skill will instantly boost a warrior's movement speed to 2x-3x normal speed. Said speed will be maintained for a literal second before the warrior decelerates back to 0. For the skill itself, here's how it will go.:
Dash Attack:
Skill Levels: 5
MP Cost per Level: 2
Base Damage: 130%
Base Initial Movement Speed: 250% base speed
Damage Increase per Level: 25%
Initial Movement Speed Increase per Level: 25%
That should hopefully allow warriors to gain an edge on others. Yep.
I know what you're thinking, and hear me out. If warriors can't have a ranged attack, why got give them a Dash Attack? It's like the sliding dash in Kingdom Hearts and wavedashing in Super Smash Bros. Basically you start off in one place. Using the mouse cursor like with Magic Breath, you would aim where you need to go. Hold M and click (or tap) the direction you need to go and not only would you dash off, but you would also hit anything that's in your way. Something like this:

A player running would go about 1.6-1.7x their normal speed, and warriors up to 2x with max Fitness (1.21x normal speed). While dodge roll accelerates a player up to a certain speed, this dash attack skill will instantly boost a warrior's movement speed to 2x-3x normal speed. Said speed will be maintained for a literal second before the warrior decelerates back to 0. For the skill itself, here's how it will go.:
Dash Attack:
Skill Levels: 5
MP Cost per Level: 2
Base Damage: 130%
Base Initial Movement Speed: 250% base speed
Damage Increase per Level: 25%
Initial Movement Speed Increase per Level: 25%
That should hopefully allow warriors to gain an edge on others. Yep.