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NEW IDEA: Protection Runes! (and a rework of the "Sharpening and Hardening" Shop

Posted: Fri May 28, 2021 1:37 am
by EternalDarkness
Hello, people of Eliatopia, I have an idea for a new rune that you could be able to FORGE. You know how when you get hit with an arrow, bullet, sword, etc, and it has a poison rune on it, it just ignores armor you have and does poison damage, well what if you could remove/lessen the damage from Poison, Fire, or Electricity... That's where "Protection Runes" come in. In order to forge a "Protection Rune", you'll need an elemental rune (The Poison, Fire, and Electricity runes.) and a hardening stone. To actually forge the protection rune you need to go to the "Sharpening and Hardening" shop which I think it would be cool to rename it to "The Teplar Forge", once you're inside you'll talk to 1 of 3 NPC's "Kean" The Sharpener, Some cool name for the Hardener (something that's like the sharpeners name, which is a synonym of sharp; "Keen"), and lastly "Hammerton" The Forger. (I know the name sounds cringey but you can change it lol). How you actually forge the "Protection Rune": The forger will take 1 of the Hardening Stones (Stage 1, 2, or 3), and 1 elemental rune (also stage 1, 2, or 3) and combined them together to get a "Protection Rune"! Then you can also talk to "Hammerton" to add the "Protection Rune" to one of your armor pieces. For example, you would add a Stage 1 Poison rune (P1) and a Stage 1 Hardening Stone (H1) together to get a "Stage 1 Poison Protection Rune" (Poison abbreviations: PRP1, PRP2, PRP3, Fire abbreviations: PRF1, PRF2, PRF3, Electricity Protection Rune abbreviations: PRE1, PRE2, PRE3). You can decide how much of an element reduction each rune does but yea.

(SIDE NOTE: You can only stage 1 runes together, or only stage 2, or only stage 3, etc.)

Thank you for reading this and I hope you stay safe and have a wonderful rest of your day!

Re: NEW IDEA: Protection Runes! (and a rework of the "Sharpening and Hardening" Shop

Posted: Fri May 28, 2021 4:58 am
by we_can
I really like the idea of this, although there are not (yet) a lot on monsters that deal fire, poison, or electricity damage, I really like the idea of combining runes to make a new rune. I'm not 100% sure about the Sharpening and Hardening renaming party but I think renaming it to "The Templar Forge" sounds a lot better.
I'm gonna say support for this one (:

Re: NEW IDEA: Protection Runes! (and a rework of the "Sharpening and Hardening" Shop

Posted: Fri May 28, 2021 1:39 pm
by masnam
we_can wrote:
Fri May 28, 2021 4:58 am
there are not (yet) a lot on monsters that deal fire, poison, or electricity damage,
Have you been in area 63?

Re: NEW IDEA: Protection Runes! (and a rework of the "Sharpening and Hardening" Shop

Posted: Fri May 28, 2021 3:43 pm
by we_can
Yeah

Re: NEW IDEA: Protection Runes! (and a rework of the "Sharpening and Hardening" Shop

Posted: Fri May 28, 2021 7:13 pm
by masnam
There's fire, electric, and poison monsters

Re: NEW IDEA: Protection Runes! (and a rework of the "Sharpening and Hardening" Shop

Posted: Sat May 29, 2021 7:37 pm
by EternalDarkness
Thanks for the support!