New General Skill: Coin Magnet

Stuff you would like to see in the world of Eliatopia.
TaintedCoffee
Posts:38
Joined:Fri Feb 26, 2021 12:17 am
Re: New General Skill: Coin Magnet

Post by TaintedCoffee » Tue May 25, 2021 2:15 pm

Would be great if it only has a small but acceptable radius just enough so when you want to run over to get a coin you'll surely grab it, and not just miss it by missing a few millimeters from it

G_Toast
Posts:57
Joined:Fri Aug 28, 2020 9:32 pm

Re: New General Skill: Coin Magnet

Post by G_Toast » Tue May 25, 2021 3:24 pm

TaintedCoffee wrote:
Tue May 25, 2021 2:15 pm
Would be great if it only has a small but acceptable radius just enough so when you want to run over to get a coin you'll surely grab it, and not just miss it by missing a few millimeters from it
or you can go to the direction you missed it by a few millimeters and to pick it up
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coolboynum1
Posts:1710
Joined:Sun Sep 13, 2020 10:35 pm
Location:somewhere

Re: New General Skill: Coin Magnet

Post by coolboynum1 » Tue May 25, 2021 4:16 pm

no support.this would make botting easier.
I shall make you subscribe to Troopas and Cinos O R
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cinos
Posts:4079
Joined:Wed Jan 13, 2021 9:36 am
Location:heck

Re: New General Skill: Coin Magnet

Post by cinos » Wed May 26, 2021 3:31 pm

I actually had this in mind myself today, kinda like how kingdom hearts manages munny. Sadly I dunno how many problems it would cause, and I don't particularly mind picking up coins since only one is dropped by every enemy.
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OF THE CEBINAE!!!1111

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