re post: a bunch of new gunman skill ideas

Stuff you would like to see in the world of Eliatopia.
Wave115
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Joined:Thu Jul 09, 2020 12:40 am
Re: re post: a bunch of new gunman skill ideas

Post by Wave115 » Thu Apr 08, 2021 2:23 am

Robby wrote:
Wed Mar 31, 2021 8:20 pm
Thanks for the suggestion list! They sound pretty good. I have been thinking of having the roll do a few different things depending on the class, so the roll skills you mentioned could work well. I went ahead and added 2 new gunman skills, they are similar to the rolling skills you mentioned. So stay tuned for next update to see them. :)
Thanks m8! :lol:

TaintedCoffee
Posts:38
Joined:Fri Feb 26, 2021 12:17 am

Re: re post: a bunch of new gunman skill ideas

Post by TaintedCoffee » Thu Apr 08, 2021 6:50 am

hope robby makes the gunman more usefull, the only good thing on the cowboy is da gunpoint perk but any class can benifit from it they just need to carry a gun while selling

masnam
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Re: re post: a bunch of new gunman skill ideas

Post by masnam » Thu Apr 08, 2021 11:56 am

I really like the scattershot idea. I'd go with flash's variation if it were added though.

Wave115
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Re: re post: a bunch of new gunman skill ideas

Post by Wave115 » Fri Apr 09, 2021 2:58 am

Flashlight237 wrote:
Sat Mar 27, 2021 6:13 am
Wave115 wrote:
Thu Mar 25, 2021 12:55 pm
6.Scattershot or Shotgun blast (whichever sounds better) -
Cost: 15MP
Effect: shoots out a volley of 10 pellets (similar to arrow horde) but each pellet deals up to 65% of your damage.
Actually, no. That doesn't account for the guns' DPS. This would be a better way on handling Scattershot.:

Scattershot
MP Cost: 3 per level
Base Damage: 10%
Damage Increase per level: 2.5%
Effect: Shoots out a volley of 10 pellets

That is because shotgun spread actually weakens the shot rather than add to it.
Assuming that you can only upgrade the ability 5 times, I dont understand why you would change it to where the maximum damage IF you hit all pellets is only 225% (2.5x5 +10 = 22.5% x10 = 225%) dmg increase at max level when coin shot already deals 300% dmg, and is still underperforming compared to the other skills.

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Swagybob
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Re: re post: a bunch of new gunman skill ideas

Post by Swagybob » Fri Apr 09, 2021 1:50 pm

I support all of these except the one that gives more crit chance.
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