Confirm before aplying new stats

Stuff you would like to see in the world of Eliatopia.
squid
Posts:29
Joined:Sun Mar 21, 2021 3:12 am
Confirm before aplying new stats

Post by squid » Sun Mar 21, 2021 9:28 am

The "+" symbols are too close each other, it is very easy to mess up in a small monitor screen (or in a high resolution monitor too)
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There should be a verify step before making changes on the stats.

Idea 1: You have to press a "are you sure?" "yes/no" before stats get changed, typical solution rpg games use.
A button to "apply" stats (A pop up message opens if the skill tab is being closed without the stats being saved yet, as a reminder "are you sure you want to close? changes won´t be saved").

Idea 2: The stats are able to be substracted for the while the UI of skill management is open (when closed, the stats are applied and won´t be able to be substracted). (Image altered, example, in this case the player has used points on archery and artillery, while the skill tab is open, the player can modify those stats).
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I prefer Idea 2 over idea 1 but both could cohexist as a double check for stat management safely.

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CrazyVanilla
Posts:1227
Joined:Fri Jul 03, 2020 11:21 am

Re: Confirm before aplying new stats

Post by CrazyVanilla » Sun Mar 21, 2021 1:26 pm

Support. It's the worst feeling to accidentally upgrade the wrong stat because the buttons are too close together, and this is a pretty simple solution for that.
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Swagybob
Posts:625
Joined:Sun Feb 02, 2020 1:57 am
Location:Saturn

Re: Confirm before aplying new stats

Post by Swagybob » Sun Mar 21, 2021 2:43 pm

Support, when I'm upgrading stats I always have to quadruple check that im pressing the right button :lol:
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G-Toast
Posts:111
Joined:Mon Aug 31, 2020 3:01 am

Re: Confirm before aplying new stats

Post by G-Toast » Mon Mar 22, 2021 12:53 pm

if you can subtract stats that would make the game broken bc you can be any class if you can subtract stuff and then a bug will appear and ppl get alot of stat points and then the game will break
hi there and bye there 0.0

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CrazyVanilla
Posts:1227
Joined:Fri Jul 03, 2020 11:21 am

Re: Confirm before aplying new stats

Post by CrazyVanilla » Mon Mar 22, 2021 1:33 pm

G-Toast wrote:
Mon Mar 22, 2021 12:53 pm
if you can subtract stats that would make the game broken bc you can be any class if you can subtract stuff and then a bug will appear and ppl get alot of stat points and then the game will break
You can only subtract them prior to confirming, and the stats would not apply to your character if you do not confirm. You can also only subtract the ones you received after your previous "confirm"
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Swagybob
Posts:625
Joined:Sun Feb 02, 2020 1:57 am
Location:Saturn

Re: Confirm before aplying new stats

Post by Swagybob » Mon Mar 22, 2021 2:17 pm

G-Toast wrote:
Mon Mar 22, 2021 12:53 pm
if you can subtract stats that would make the game broken bc you can be any class if you can subtract stuff and then a bug will appear and ppl get alot of stat points and then the game will break
not really... :lol:
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jd38997
Posts:309
Joined:Tue Jul 21, 2020 7:47 pm

Re: Confirm before aplying new stats

Post by jd38997 » Mon Mar 22, 2021 3:42 pm

Support
idk why i have robby as my profile picture

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coolboynum1
Posts:1710
Joined:Sun Sep 13, 2020 10:35 pm
Location:somewhere

Re: Confirm before aplying new stats

Post by coolboynum1 » Mon Mar 22, 2021 5:54 pm

support.because i made a mistake for my stats. :lol:
I shall make you subscribe to Troopas and Cinos O R
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Jakub34
Posts:477
Joined:Wed Jul 17, 2019 11:03 pm

Re: Confirm before aplying new stats

Post by Jakub34 » Mon Mar 22, 2021 5:58 pm

This is one of those things that definitely should be added, especially for when mobile comes out.

30edjean
Posts:46
Joined:Wed Jun 17, 2020 12:45 am

Re: Confirm before aplying new stats

Post by 30edjean » Tue Mar 23, 2021 5:58 am

Good idea i support 8-) 8-) 8-) 8-) 8-) 8-) 8-)

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