Warrior speed etc.
Posted: Sun Feb 07, 2021 10:01 am
At first watch a vid of how warrior moves now:
https://youtu.be/-RSl25OyX1I
And now some more specific explanation.
Both stone man and brick man reduces speed by 38% and thats really a lot. If you use rage it goes down another 30% and that in total makes you slower by 68% . In a vid you can see how it looks- it makes warrior unable to try to kill almost any mob if anyone else is in the same area. Ofc you can use 1 blind hit to max Fitness but stil in total you are slower than others-all in vid. Fitness increase speed in total by 21% which still gives slow down by 17% without using rage ofc-with it it's 47% , and it will cost you at least 1 or 2 HP per hitted mob ( on stage 1 each 1HP goes for 1 equipped sword-1 sword you loose 1 HP, 2 swords you loose 2 HP).
What's the conclusion? Warrior as the only class gets something only if he looses something.
Instead of making warrior-the only class that have to walk nearby every enemy to kill it so slow, he should be able to move faster than others. Also with blind hit instead of HP consumption make him loose MP for the first 3-4 stages of that skill. As for stone man, brick man and pure rage make it slows you down by 1% for each skill point used, as for fitness increase movement speed up to at least 10-15% for each skill point. That way there is no need to mess up with skill tree-oly small change in numbers.
https://youtu.be/-RSl25OyX1I
And now some more specific explanation.
Both stone man and brick man reduces speed by 38% and thats really a lot. If you use rage it goes down another 30% and that in total makes you slower by 68% . In a vid you can see how it looks- it makes warrior unable to try to kill almost any mob if anyone else is in the same area. Ofc you can use 1 blind hit to max Fitness but stil in total you are slower than others-all in vid. Fitness increase speed in total by 21% which still gives slow down by 17% without using rage ofc-with it it's 47% , and it will cost you at least 1 or 2 HP per hitted mob ( on stage 1 each 1HP goes for 1 equipped sword-1 sword you loose 1 HP, 2 swords you loose 2 HP).
What's the conclusion? Warrior as the only class gets something only if he looses something.
Instead of making warrior-the only class that have to walk nearby every enemy to kill it so slow, he should be able to move faster than others. Also with blind hit instead of HP consumption make him loose MP for the first 3-4 stages of that skill. As for stone man, brick man and pure rage make it slows you down by 1% for each skill point used, as for fitness increase movement speed up to at least 10-15% for each skill point. That way there is no need to mess up with skill tree-oly small change in numbers.