checkpoints

Stuff you would like to see in the world of Eliatopia.
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Swift_Archer
Posts:35
Joined:Sun Jan 31, 2021 11:28 pm
checkpoints

Post by Swift_Archer » Mon Feb 01, 2021 9:34 pm

i think we should have a check point like the factory if we die we end up at the door of the factory instead of taking the long way
i mean not that im impatient to do so but i think i like it.

Savage0
Posts:635
Joined:Sat Jul 25, 2020 11:55 pm

Re: checkpoints

Post by Savage0 » Mon Feb 01, 2021 9:58 pm

Think a better solution would be "don't die" LOL.
+ What if you can't escape that area after it's your checkpoint?
I remember this issue from HH where if you entered the Bullopede area, your default spawn would be the acid village place if you died which was guarded by those same Bullopede to the left/right when you respawn .... (you should see where im going with this, or perhaps my memory is just vague.)
KONO DIA DA!

Swift_Archer
Posts:35
Joined:Sun Jan 31, 2021 11:28 pm

Re: checkpoints

Post by Swift_Archer » Tue Feb 02, 2021 5:09 pm

yes you can you can esacpe your checkpoint :)

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