New warrior skills.
Posted: Thu Jan 28, 2021 8:37 pm
Due to recent and past many post about warrior beeing almost unplayable i decided to describe few suggestion how to make him a bit more usefull compare to other classes, still keeping him a close-up battle class.
At first serious problem is with his slow movement-stoneman skill and blind hit. Instead of those two(or addition to them) i suggest:
Skill: Speed dash. This one can be addition to stoneman and i would give temporary, based on skill lvl speed boost at certain range kinda like nitro in cars.4 or 5 skill points, each gives 20-25% speed boost, 3-4 additional feet of range and 5 seconds of duration. Mp should be low since it is a passive skill. Any button to activate it and aiming should be based on double left mouse click to choose direction.This one could also give any chance to fight in PVP.
Skill: Shield God. Despite there already is similar skill this one can be used only while using shield and sword at the same time. This one can be addition to blind hit and it aims to temporary increase your deffence and also to heal you to avoid accidental dying. 4 skill points, each gives massive 30% additional deffence an 1-2 HP restoration. Mp usage at low lvl between 1-3.
Another big problem is with current set prices, which are devastating to any warrior. To help them gain more money, istead of messing-up with price formula, give warrior kinda similar skills that have archer-loot thief and coin thief. The difference would be that more loot and coins could be gained only while using some other special skill like rage or those i suggested-any that have certain duration time. In both cases coin and loot increase should be higher than the one archer have since it is based only on MP usage and it is not available all the time-only while skill is activated.
At first serious problem is with his slow movement-stoneman skill and blind hit. Instead of those two(or addition to them) i suggest:
Skill: Speed dash. This one can be addition to stoneman and i would give temporary, based on skill lvl speed boost at certain range kinda like nitro in cars.4 or 5 skill points, each gives 20-25% speed boost, 3-4 additional feet of range and 5 seconds of duration. Mp should be low since it is a passive skill. Any button to activate it and aiming should be based on double left mouse click to choose direction.This one could also give any chance to fight in PVP.
Skill: Shield God. Despite there already is similar skill this one can be used only while using shield and sword at the same time. This one can be addition to blind hit and it aims to temporary increase your deffence and also to heal you to avoid accidental dying. 4 skill points, each gives massive 30% additional deffence an 1-2 HP restoration. Mp usage at low lvl between 1-3.
Another big problem is with current set prices, which are devastating to any warrior. To help them gain more money, istead of messing-up with price formula, give warrior kinda similar skills that have archer-loot thief and coin thief. The difference would be that more loot and coins could be gained only while using some other special skill like rage or those i suggested-any that have certain duration time. In both cases coin and loot increase should be higher than the one archer have since it is based only on MP usage and it is not available all the time-only while skill is activated.