Opacity and game objects
Posted: Sat Jan 09, 2021 4:58 pm
I've been playing this game for a fair while now and I've come across a problem that's been bugging me. Ever since I started, I've had to spend from several to countless seconds searching for coins behind game objects. Sometimes I would find them instantly, and other times I wouldn't find them at all. And there would also be a nagging thought at the back of my head, telling me to search the whole area thoroughly, in case of a miracle of a chance that one of the monsters have dropped a rune or something equally as valuable. There's also the little bug that the money teleports a few spaces away from you after you collide with it, so sometimes it turned out I was looking in the wrong direction the whole time.
A simple way to end all this trauma is to reduce the opacity of some game objects. Not all, but namely trees, bushes and fences. Along with being able to find your loot, you're also able to find and kill those pesky monsters hiding and attacking behind game objects, which is another problem too. So that's two batlings hit with one stone (ya like that?). I guess it also goes without saying that the opacity would be toggled on/off whenever the player's behind it, but ya. If you find this helpful, please support this thread!
A simple way to end all this trauma is to reduce the opacity of some game objects. Not all, but namely trees, bushes and fences. Along with being able to find your loot, you're also able to find and kill those pesky monsters hiding and attacking behind game objects, which is another problem too. So that's two batlings hit with one stone (ya like that?). I guess it also goes without saying that the opacity would be toggled on/off whenever the player's behind it, but ya. If you find this helpful, please support this thread!