Icicle Monster

Stuff you would like to see in the world of Eliatopia.
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Flashlight237
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Icicle Monster

Post by Flashlight237 » Wed Aug 26, 2020 4:05 pm

Okay, so I made a new monster for Eliatopia called the icicle:

Image

It is a stalagmite variety, yes, but I also have a new mechanic in mind for the Icicle. You know those stupid laser donuts from Super Mario Odyssey?: https://youtu.be/Jb1hY8-9aO8?t=534

I was thinking the Icicle should have a mechanic like that. I'm thinkin' it would fire an ice breath ring that you would have to jump over in order to dodge. This would be the first time jumping would have to be utilized in combat. This is what I got for stats:

Stalagmite (Flashlight237's suggestion): Stalagmites: 210 HP; 35 Defense, 45 Power
Icicle: 250 HP; 30 Defense, 49 Power

Given its icy breath would deal ice damage, it would have to fire these off slowly to allow players to react. Yeah, Grunts aren't exactly fans of letting you react to their strikes, so I had to bring that up. But yeah, there's that.

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cyro557
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Re: Icicle Monster

Post by cyro557 » Wed Aug 26, 2020 4:26 pm

pretty good. id say it would fit nicely in an Icy area support
Image
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troopas
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Re: Icicle Monster

Post by troopas » Wed Aug 26, 2020 4:46 pm

Flashlight237 wrote:
Wed Aug 26, 2020 4:05 pm
Okay, so I made a new monster for Eliatopia called the icicle:

Image

It is a stalagmite variety, yes, but I also have a new mechanic in mind for the Icicle. You know those stupid laser donuts from Super Mario Odyssey?: https://youtu.be/Jb1hY8-9aO8?t=534

I was thinking the Icicle should have a mechanic like that. I'm thinkin' it would fire an ice breath ring that you would have to jump over in order to dodge. This would be the first time jumping would have to be utilized in combat. This is what I got for stats:

Stalagmite (Flashlight237's suggestion): Stalagmites: 210 HP; 35 Defense, 45 Power
Icicle: 250 HP; 30 Defense, 49 Power

Given its icy breath would deal ice damage, it would have to fire these off slowly to allow players to react. Yeah, Grunts aren't exactly fans of letting you react to their strikes, so I had to bring that up. But yeah, there's that.
This would go great with your ice yeti monster. Question do you know if there's going to be an ice area or just suggesting mobs just in case there is one?
Image

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cyro557
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Re: Icicle Monster

Post by cyro557 » Wed Aug 26, 2020 5:11 pm

Image

was bored.
Image
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Flashlight237
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Re: Icicle Monster

Post by Flashlight237 » Wed Aug 26, 2020 5:15 pm

troopas wrote:
Wed Aug 26, 2020 4:46 pm
Flashlight237 wrote:
Wed Aug 26, 2020 4:05 pm
Okay, so I made a new monster for Eliatopia called the icicle:

Image

It is a stalagmite variety, yes, but I also have a new mechanic in mind for the Icicle. You know those stupid laser donuts from Super Mario Odyssey?: https://youtu.be/Jb1hY8-9aO8?t=534

I was thinking the Icicle should have a mechanic like that. I'm thinkin' it would fire an ice breath ring that you would have to jump over in order to dodge. This would be the first time jumping would have to be utilized in combat. This is what I got for stats:

Stalagmite (Flashlight237's suggestion): Stalagmites: 210 HP; 35 Defense, 45 Power
Icicle: 250 HP; 30 Defense, 49 Power

Given its icy breath would deal ice damage, it would have to fire these off slowly to allow players to react. Yeah, Grunts aren't exactly fans of letting you react to their strikes, so I had to bring that up. But yeah, there's that.
This would go great with your ice yeti monster. Question do you know if there's going to be an ice area or just suggesting mobs just in case there is one?
The only thing I know for sure will happen is there will be an ice rune and a charge (thunder) rune.

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troopas
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Re: Icicle Monster

Post by troopas » Wed Aug 26, 2020 6:44 pm

cyro557 wrote:
Wed Aug 26, 2020 5:11 pm
Image

was bored.
the gun
*insert lenny face*
Image

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yasvsV
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Re: Icicle Monster

Post by yasvsV » Wed Aug 26, 2020 11:08 pm

cyro557 wrote:
Wed Aug 26, 2020 5:11 pm
Image

was bored.
The face-guard looks pretty good...
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