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New skill suggestions

Posted: Sun Aug 27, 2023 10:08 am
by Katwastaken
New skills suggestions:

Life Force -
gains more health but reduces def by 20% up to 3 levels

Formula will be:
Def/hp
Level 1: 500/1
Level 2: 450/1
Level 3: 400/1

Example: your life force level is 3. your armor is 200k and you have 300hp so.. it will be 160k armor left but you have 100hp more (400hp total).

Warrior skill: bloodlust
gains HP when killing mobs/bosses. It has 3 levels

Level 1: 10 HP per kill (50 on bosses)
Level 2: 15 HP per kill (75 on bosses)
Level 3: 20 HP per kill (100 on bosses)

Mage skill: overcharge clouds (after wicked clouds)
When powerful lightning hits it will now deal chain dmg to nearby enemies but at reduced dmg. It has 3 levels. Also skill will enhanced with Electric runes (+3% per stage)

Level 1: 40% chain dmg
Level 2: 50% chain dmg
Level 3: 60% chain dmg

Archer skill: conceal
it grants you invisible for few seconds making mobs or auto target attacks won't hit or target you (attacks like ninja slash, lightning, snakes etc) does not make you invulnerable to Direct DMG attacks It had 5 levels.

Level 1: 4 seconds
Level 2: 5 seconds
Level 3: 6 seconds
Level 4: 7 seconds
Level 5: 8 seconds

Gunman skill: adrenaline
Increases speed after HP drops to 20% it has 4 levels

Level 1: 5% speed bonus
Level 2: 10% speed bonus
Level 3: 15% speed bonus
Level 4: 20% speed bonus

Whip master skill: blowback
Same as whi rl but casted a wind that pushes enemies when they are close to you. It has 3 levels. Reduce effect on shields.

Level 1: 20 studs
Level 2: 30 studs
Level 3: 40 studs

Ok that's it. Took me more than 30 mins to type all of these text. Hope Robby sees it fr hheheh :)

Re: New skill suggestions

Posted: Mon Aug 28, 2023 11:08 am
by jimruler6
i think gunner skill is quite good but mage skill not that helpful since if enemy close nado good alr
i think for mage can make a skill to get snakes to do rune damage that would be more helpful based on my experience

Re: New skill suggestions

Posted: Tue Aug 29, 2023 12:56 pm
by noobking21
Katwastaken wrote:
Sun Aug 27, 2023 10:08 am
New skills suggestions:

Life Force -
gains more health but reduces def by 20% up to 3 levels

Formula will be:
Def/hp
Level 1: 500/1
Level 2: 450/1
Level 3: 400/1

Example: your life force level is 3. your armor is 200k and you have 300hp so.. it will be 160k armor left but you have 100hp more (400hp total).

Warrior skill: bloodlust
gains HP when killing mobs/bosses. It has 3 levels

Level 1: 10 HP per kill (50 on bosses)
Level 2: 15 HP per kill (75 on bosses)
Level 3: 20 HP per kill (100 on bosses)

Mage skill: overcharge clouds (after wicked clouds)
When powerful lightning hits it will now deal chain dmg to nearby enemies but at reduced dmg. It has 3 levels. Also skill will enhanced with Electric runes (+3% per stage)

Level 1: 40% chain dmg
Level 2: 50% chain dmg
Level 3: 60% chain dmg

Archer skill: conceal
it grants you invisible for few seconds making mobs or auto target attacks won't hit or target you (attacks like ninja slash, lightning, snakes etc) does not make you invulnerable to Direct DMG attacks It had 5 levels.

Level 1: 4 seconds
Level 2: 5 seconds
Level 3: 6 seconds
Level 4: 7 seconds
Level 5: 8 seconds

Gunman skill: adrenaline
Increases speed after HP drops to 20% it has 4 levels

Level 1: 5% speed bonus
Level 2: 10% speed bonus
Level 3: 15% speed bonus
Level 4: 20% speed bonus

Whip master skill: blowback
Same as while but casted a wind that pushes enemies when they are close to you. It has 3 levels. Reduce effect on shields.

Level 1: 20 studs
Level 2: 30 studs
Level 3: 40 studs

Ok that's it. Took me more than 30 mins to type all of these text. Hope Robby sees it fr hheheh :)
Bruhh maybe help and not.

Re: New skill suggestions

Posted: Tue Aug 29, 2023 2:58 pm
by Jorge_Videla
Conceal, can not ne implemented, since cooldown doesn't exist. I Think the best skill here is blowback.