New skill suggestions

Stuff you would like to see in the world of Eliatopia.
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Katwastaken
Posts:1173
Joined:Mon Mar 06, 2023 5:03 am
New skill suggestions

Post by Katwastaken » Sun Aug 27, 2023 10:08 am

New skills suggestions:

Life Force -
gains more health but reduces def by 20% up to 3 levels

Formula will be:
Def/hp
Level 1: 500/1
Level 2: 450/1
Level 3: 400/1

Example: your life force level is 3. your armor is 200k and you have 300hp so.. it will be 160k armor left but you have 100hp more (400hp total).

Warrior skill: bloodlust
gains HP when killing mobs/bosses. It has 3 levels

Level 1: 10 HP per kill (50 on bosses)
Level 2: 15 HP per kill (75 on bosses)
Level 3: 20 HP per kill (100 on bosses)

Mage skill: overcharge clouds (after wicked clouds)
When powerful lightning hits it will now deal chain dmg to nearby enemies but at reduced dmg. It has 3 levels. Also skill will enhanced with Electric runes (+3% per stage)

Level 1: 40% chain dmg
Level 2: 50% chain dmg
Level 3: 60% chain dmg

Archer skill: conceal
it grants you invisible for few seconds making mobs or auto target attacks won't hit or target you (attacks like ninja slash, lightning, snakes etc) does not make you invulnerable to Direct DMG attacks It had 5 levels.

Level 1: 4 seconds
Level 2: 5 seconds
Level 3: 6 seconds
Level 4: 7 seconds
Level 5: 8 seconds

Gunman skill: adrenaline
Increases speed after HP drops to 20% it has 4 levels

Level 1: 5% speed bonus
Level 2: 10% speed bonus
Level 3: 15% speed bonus
Level 4: 20% speed bonus

Whip master skill: blowback
Same as whi rl but casted a wind that pushes enemies when they are close to you. It has 3 levels. Reduce effect on shields.

Level 1: 20 studs
Level 2: 30 studs
Level 3: 40 studs

Ok that's it. Took me more than 30 mins to type all of these text. Hope Robby sees it fr hheheh :)
Last edited by Katwastaken on Tue Aug 29, 2023 9:35 pm, edited 1 time in total.
I simp White Lily

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jimruler6
Posts:378
Joined:Sat Nov 19, 2022 1:23 pm
Location:Singapore

Re: New skill suggestions

Post by jimruler6 » Mon Aug 28, 2023 11:08 am

i think gunner skill is quite good but mage skill not that helpful since if enemy close nado good alr
i think for mage can make a skill to get snakes to do rune damage that would be more helpful based on my experience
Bl op fr

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noobking21
Posts:449
Joined:Sat Nov 12, 2022 12:24 pm

Re: New skill suggestions

Post by noobking21 » Tue Aug 29, 2023 12:56 pm

Katwastaken wrote:
Sun Aug 27, 2023 10:08 am
New skills suggestions:

Life Force -
gains more health but reduces def by 20% up to 3 levels

Formula will be:
Def/hp
Level 1: 500/1
Level 2: 450/1
Level 3: 400/1

Example: your life force level is 3. your armor is 200k and you have 300hp so.. it will be 160k armor left but you have 100hp more (400hp total).

Warrior skill: bloodlust
gains HP when killing mobs/bosses. It has 3 levels

Level 1: 10 HP per kill (50 on bosses)
Level 2: 15 HP per kill (75 on bosses)
Level 3: 20 HP per kill (100 on bosses)

Mage skill: overcharge clouds (after wicked clouds)
When powerful lightning hits it will now deal chain dmg to nearby enemies but at reduced dmg. It has 3 levels. Also skill will enhanced with Electric runes (+3% per stage)

Level 1: 40% chain dmg
Level 2: 50% chain dmg
Level 3: 60% chain dmg

Archer skill: conceal
it grants you invisible for few seconds making mobs or auto target attacks won't hit or target you (attacks like ninja slash, lightning, snakes etc) does not make you invulnerable to Direct DMG attacks It had 5 levels.

Level 1: 4 seconds
Level 2: 5 seconds
Level 3: 6 seconds
Level 4: 7 seconds
Level 5: 8 seconds

Gunman skill: adrenaline
Increases speed after HP drops to 20% it has 4 levels

Level 1: 5% speed bonus
Level 2: 10% speed bonus
Level 3: 15% speed bonus
Level 4: 20% speed bonus

Whip master skill: blowback
Same as while but casted a wind that pushes enemies when they are close to you. It has 3 levels. Reduce effect on shields.

Level 1: 20 studs
Level 2: 30 studs
Level 3: 40 studs

Ok that's it. Took me more than 30 mins to type all of these text. Hope Robby sees it fr hheheh :)
Bruhh maybe help and not.
Thank You for playing Eliatopia have good days.

Jorge_Videla
Posts:35
Joined:Wed Dec 30, 2020 1:55 am

Re: New skill suggestions

Post by Jorge_Videla » Tue Aug 29, 2023 2:58 pm

Conceal, can not ne implemented, since cooldown doesn't exist. I Think the best skill here is blowback.

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