Page 1 of 1
new idea
Posted: Tue Jul 04, 2023 11:41 am
by RAWANA
we have only few types like " warrior, archer, gunner, wizard, whip master or tank stats so many players look same.
1) add more sacrifice skills
2)make a better race between types
- warriors- (weak against wizard damage and strong against archer damage)
- archers- (weak against whip master damage and strong against wizard damage)
- wizards- (weak against gunner damage and strong against whip masters damage)
- whip masters- (weak against warrior damage and strong against gunner damage)
- gunners- (weak against archer damage and strong against warrior damage)
Re: we need more difference stats types
Posted: Tue Jul 04, 2023 12:15 pm
by RAWANA
Re: we need more difference stats types
Posted: Tue Jul 04, 2023 12:18 pm
by greatest_wizard
good idea
Re: we need more difference stats types
Posted: Tue Jul 04, 2023 12:20 pm
by fireshark

help
Re: we need more difference stats types
Posted: Tue Jul 04, 2023 12:25 pm
by fireshark
Re: we need more difference stats types (pls reply)
Posted: Tue Jul 04, 2023 12:35 pm
by RAWANA
i need many more reply
Re: we need more difference stats types (pls reply)
Posted: Wed Jul 05, 2023 2:59 am
by Katwastaken
RAWANA wrote: ↑Tue Jul 04, 2023 11:41 am
we have only few types like " warrior, archer, gunner, wizard, whip master or tank stats so many players look same.
1) add more sacrifice skills
2)make a better race between types
- warriors- (weak against wizard damage and strong against archer damage)
- archers- (weak against whip master damage and strong against wizard damage)
- wizards- (weak against gunner damage and strong against whip masters damage)
- whip masters- (weak against warrior damage and strong against gunner damage)
- gunners- (weak against archer damage and strong against warrior damage)
That one dude who says pellet stat build is strong against everything:
Re: we need more difference stats types (pls reply)
Posted: Wed Jul 05, 2023 5:48 pm
by RAWANA
Katwastaken wrote: ↑Wed Jul 05, 2023 2:59 am
RAWANA wrote: ↑Tue Jul 04, 2023 11:41 am
we have only few types like " warrior, archer, gunner, wizard, whip master or tank stats so many players look same.
1) add more sacrifice skills
2)make a better race between types
- warriors- (weak against wizard damage and strong against archer damage)
- archers- (weak against whip master damage and strong against wizard damage)
- wizards- (weak against gunner damage and strong against whip masters damage)
- whip masters- (weak against warrior damage and strong against gunner damage)
- gunners- (weak against archer damage and strong against warrior damage)
That one dude who says pellet stat build is strong against everything:
nope. i never said that. if u are equip a gun u will be in gunner class. so u have to be weak against archer class and strong against warrior class.( however i am the first person who start to play with only poison damage with bpp when max was p3-12dam)
Re: we need more difference stats types (pls reply)
Posted: Wed Jul 05, 2023 6:28 pm
by noobking21
I suggest weapon sacrifice after xp sacrifice isn't good or bad for players like me hahaha nevermind mine.
1) Weapon Sacrifice
2) Undo Sacrifice but you pay emerald for cost lost.
3) rules and regulations book - so everyone will aware if they did wrong or not or they violence rules.
4) come's from sound can you put sound effect on emoji's so everytime they laugh i can hear it hahaha.
5) for masterpiece of game put some challenge area where people competing each other and arguing hahaha.
6) Last thing xantis reborn come's new enemy
Xantis head similarities to something ohh robo dogs dialogue they eat toxin chemical result changes and attack only from tales their tale similar to whip weapon

7) For future scene make a shadow boss where player encounter himself haha
8) Last thing if xantis is conscious then their is a chance he reborn
9) am serious
Re: new idea
Posted: Sat Jul 08, 2023 1:26 pm
by RAWANA