Website Suggestion

Stuff you would like to see in the world of Eliatopia.
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Kami
Posts:154
Joined:Fri Aug 09, 2019 8:36 pm
Location:somewhere near tiki statues.
Website Suggestion

Post by Kami » Wed Jul 15, 2020 9:45 am

oo i've noticed that the changed logs thing on the main website is taking way too much space. so i've made this.

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<div style="height:250px;width:400px;overflow:auto;background-color:white;color:black;scrollbar-base-color:green;font-family:sans-serif;padding:10px;", align="center">
    <h3>0.4.15 - July 10, 2020</h3>
    <ul>
        <li>Fixed issue with arrow hoard not using the correct amount of MP.</li>
        <li>Added option to block private messages from other players in the options menu.</li>
        <li>Added option to hide the main chat in the options menu.</li>
        <li>Fixed issue in last update or so that made it so you couldn't change shooting direction unless you re-clicked.</li>
        <li>Fixed issue with chat only displaying 3 lines instead of 4. (bug from last update)</li>
        <li>Tried to improve enemy desyncing/lagging that can occur when multiple players are in the same area.</li>
    </ul>
    <h4>Known Issues/To-Do List</h4>
    <ul>
        <li>Story does not progress past the cave.</li>
        <li>Emeralds are not currently tradeable.</li>
    </ul>
    <h3>0.4.14 - July 3, 2020</h3>
    <ul>
        <li>Fixed fire damage from Hellshags being incorrectly calculated.</li>
        <li>Attacks from grunts will now knock the player down.</li>
        <li>1 new area.</li>
        <li>1 new enemy.</li>
        <li>Fixed bug with grenade damage not calculating correctly if using a shield.</li>
        <li>Grenade explosion now plays a small hit sound when it hits an enemy.</li>
        <li>2 new skills.</li>
        <li>Fixed issue with website forum not staying logged in.</li>
        <li>Fixed issue with carnelias chomp sounds always playing at full volume regardless of distance.</li>
        <li>Added $10 Payvault emerald option.</li>
        <li>Fixed issue with game not connecting to server in Firefox.</li>
    </ul>
    <h3>0.4.13 - June 26, 2020</h3>
    <ul>
        <li>Game music is now dynamically loaded when you change areas.  This drastically reduces the initial game file size and reduces memory usage.  This reduces the initial game download size by about 30%.</li>
        <li>Fixed glitch that could happen if you try to sit directly between two benches that are next to each other.</li>
        <li>When grenades explode they now shake the screen.</li>
        <li>1 new gunman skill.</li>
        <li>Internally changed some things with how the controls work in order to prepare for future controller support.</li>
    </ul>
    <h3>0.4.12 - June 23, 2020</h3>
    <ul>
        <li>1 new payvault item</li>
        <li>Added the start to a ranking and leaderboard system.</li>
        <li>Logons and Grunts now play a hit animation when damaged.</li>
        <li>Fixed issue with enemy death squish sound playing when you are out of sound range of the enemy that was killed.</li>
        <li>Enemy kills are now recorded and ranked on the leaderboards.</li>
        <li>Coin drops now play a spinning animation.</li>
    </ul>
    <h3>0.4.11 - June 17, 2020</h3>
    <ul>
        <li>Main menu, character creation menu, and intro screen have been changed a bit.</li>
        <li>Added camera zoom adjustment to options menu.</li>
        <li>You can no longer accidently use emojis while typing numbers into a textfield.</li>
        <li>Added full screen buttons so you can now play in full screen mode.</li>
    </ul>
    
    <h3>0.4.10 - June 12, 2020</h3>
    <ul>
        <li>2 new areas.</li>
        <li>1 new enemy.</li>
        <li>4 new NPCs.</li>
        <li>2 new music tracks.</li>
        <li>Story now progresses past the Renegade hideout.</li>
        <li>Fixed a few out of bounds spots.</li>
    </ul>
    <h3>0.4.09 - June 5, 2020</h3>
    <ul>
        <li>Fixed issue with bargain bins not giving you correct amount of money for weapons that have been upgraded.</li>
        <li>Added 2 new skills.</li>
        <li>Reduced total web file size of game from around 47mb to 30mb for faster loading!</li>
        <li>Added 1 new emoji.</li>
        
    </ul>
    <h3>0.4.08 - June 5, 2020</h3>
    <ul>
        <li>Added the most recent area to the map.</li>
        <li>Areas 34, 35, and 37 now respawn in Renegade hideout.</li>
        <li>Added "remember me" button to login.</li>
        <li>Added in auto-disconnect if a user is found changing their clock time during gameplay.</li>
        <li>Lowered water height in area #33 so the enemies cannot get stuck in the water.</li>
        <li>Fire is now extinguished when a flammable object enters a body of water.</li>
        <li>Fixed rare bug that could occur where a player could get stuck online if they disconnected immediately after connecting.</li>
        <li>Added death splatter and sound effect when the Goo Horror is killed.</li>
        <li>Buying emeralds now opens Paypal in a new tab instead of interupting gameplay.</li>
        <li>Added trail to area 1 & 2 to help new players navigate.</li>
        <li>Small graphical performance optimizations made to Teplar Village.</li>
        <li>Fixed a few out of bounds spots.</li>
        <li>Added 1 new Payvault item - Emojis!</li>
        <li>(Other news) Working with website NotSoCasual.com to promote game and grow traffic a bit.</li>
        
    </ul>
    <h3>0.4.07 - May 29, 2020</h3>
    <ul>
        <li>1 new area. (+1 unfinished place-holder area)</li>
        <li>2 new enemies (1 is night time only)</li>
        <li>Bargain bin treasure chests have been added!</li>
        <li>Slightly modified a few areas to include hidden bargain bins.</li>
    </ul>
    <h3>0.4.05 - May 22, 2020</h3>
    <ul>
        <li>Fixed error that would happen if you attempted to change your password after signing in greater than 15 minutes ago.</li>
        <li>Damage is now calculated slightly different. (see forum post for details)</li>
        <li>"Damage range" section in the character menu was showing a largely inflated value that was 5 times higher than it should be.  It now shows the true correct value that it was supposed to.</li>
        <li>Fixed how damage is calculated for special attacks and such.  The formula needed massive fixing. </li>
        <li>Lowered Logon defense by 2.</li>
        <li>Fixed small bug that could happen where you wouldn't be loaded into the factory attic when entering the hole in the factory roof.</li>
        <li>Fixed small issue with the lighting of other players hair when facing backwards.</li>
        <li>1 new shield.</li>
        <li>9 new weapons.</li>
        <li>4 new helmets.</li>
        <li>4 new body armor.</li>
        <li>4 new legs armor.</li>
        <li>4 new boots.</li>
        <li>1 new archer skill.</li>
    </ul>
    <h3>0.4.04 - May 15, 2020</h3>
    <ul>
        <li>PayVault has been added back in.</li>
        <li>Fixed issue with forum accounts not being auto-created.</li>
    </ul>
    <h3>0.4.03 - May 8, 2020</h3>
    <ul>
        <li>Bug fixed where upgrading an equipped item would leave your player with the old item still equipped.</li>
        <li>Logon's will now roam around when a player is not near instead of just standing still.</li>
        <li>A special death effect is now created when an enemy dies as a result of poison, fire, or lightning strike damage.</li>
        <li>Added a low quality setting.</li>
    </ul>
    <h3>0.4.025 - May 7, 2020</h3>
    <ul>
        <li>Players can now change their password via the options menu.</li>
        <li>Fixed a few errors that would happen in various scenarios.</li>
        <li>XP gained text is now shown when you kill an enemy.</li>
    </ul>
    <h3>0.4.02 - May 6, 2020</h3>
    <ul>
        <li>Players can now change their password via the options menu.</li>
        <li>Fixed a few errors that would happen in various scenarios.</li>
        <li>Lawn mower, some rocks, wooden fence, junk truck, and mailbox now play sound effects when hit.</li>
        <li>Most tall weeds can now be cut.</li>
        <li>Fixed issue with arrows & guns not showing the arrow/bullet when using a weapon that has been upgraded.</li>
        <li>Arrows and bullets now display upgraded effects.</li>
        <li>Attempted to fix issue with players sometimes appearing dead on other players screen when they shouldn't.  (needs testing)</li>
        <li>Renegade hut is now more complete.</li>
        <li>2 new items.</li>
        <li>3 new NPCs.</li>
        <li>Weapons can now be upgraded with fire!</li>
    </ul>
    <h3>0.4.0 - April 24, 2020</h3>
    <ul>
        <li>Some of the pipes in the factory now drip poison acid and some drip water in the sewers.</li>
        <li>Fixed issue where sharpened weapons weren't showing their full sell price.</li>
        <li>Added 3 new NPCs.</li>
        <li>2 new items.</li>
        <li>Increased the amount of poison damage that the "poison cloud" skill deals.</li>
        <li>Weapons can now be upgraded with a poison effect!</li>
    </ul>
    <h3>0.3.95 - April 22, 2020</h3>
    <ul>
        <li>Website now loads over https instead of http.</li>
        <li>1 new skill added.</li>
        <li>Forcefield skill takes more damage before it is destroyed.</li>
        <li>Forcefield skill now protects against environment damage.</li>
        <li>2 new healing items added.</li>
        <li>Server time is now displayed in the map menu.</li>
        <li>Fixed issue with newly created accounts not saving their special skill usage during the first login.</li>
    </ul>
    <h3>0.3.9 - April 17, 2020</h3>
    <ul>
        <li>Clothes line cloth can not be moved when a player walks into it.</li>
        <li>Fixed bug with messages menu clearing text when another player sends you a message mid-conversation.</li>
        <li>Fixed bug with mage attacks still doing full damage at 0 MP.</li>
        <li>Lowered time slightly at which dumtillian burp clouds still damage player after disapearing.</li>
        <li>If users device time is off, they will no longer receive an error when trying to connect to the game.</li>
        <li>Factory attic voice now mentions throwing away their ID in the trash.</li>
        <li>Players now drop downward into the attic atop the factory, instead of just instantly teleporting when near the roof hole</li>
        <li>Climbing has been added!</li>
        <li>Factory roof is now accessed via a ladder instead of jumping on the barrels.</li>
        <li>Area #33 has been changed to have the player climb up a wall instead of jumping on rocks.</li>
        <li>You now enter/exit the sewer using ladders.</li>
        <li>You can now get on top of Bripp's Department Store.</li>
        <li>Added a small rock climbing section to area #23.</li>
        <li>Improved player syncing when joining a new area.  (ie: Players shouldn't "lag-teleport" as much when you first join a new area.)</li>
        <li>Damage text now includes commas for values over 999.</li>
        <li>1 new skill added.</li>
    </ul>
    <h3>0.3.875 - April 13, 2020</h3>
    <ul>
        <li>Fixed several issue with sharped weapons, regarding equipping as secondary weapons, and issues with bows and guns.</li>
        <li>Username is now also shown at bottom of character menu is a font that includes lowercase letters.</li>
        <li>Changed Teplar ground texture edges so that they look more organic instead of straight edged.</li>
        <li>Changed the grain trail texture to a redish texture in the Red Leaf Hills areas.</li>
        <li>Added clothes line near Renegade Hideout.</li>
    </ul>
==
    <h3>0.3.87 - April 10, 2020</h3>
    <ul>
        <li>Weapon upgrade system implemented.  Weapons can now be sharpened using stage 1 and 2 stones.  (more to come later)</li>
        <li>Decreased mini coconut gun power by 3.</li>
        <li>Increased cutlass sword power by 1.</li>
        <li>Added new building to Teplar Village.</li>
        <li>1 new area.</li>
        <li>3 new NPCs.</li>
        <li>2 new items.</li>
        <li>Logging in with the incorrectly set time will now give a more user-friendly error.</li>
        <li>Friends list increased from 12 to 18 capacity.</li>
        <li>Private messages menu is no longer closed when the trade menu is created.</li>
        <li>Fixed issue with player healing health after being killed while sitting.</li>
    </ul>
    
    <h3>0.3.86 - April 3, 2020</h3>
    <ul>
        <li>PM menu now disables the chat with a player when they have logged off, and will track their online/offline status.</li>
        <li>Added grenades to Renegade hideout equipment salesman.</li>
    </ul>
    
    <h3>0.3.85 - April 2, 2020</h3>
    <ul>
        <li>Slightly lowered the jump height of Rafflesias so they are easier to hit.</li>
        <li>Fixed a few out of bounds areas in the new areas.</li>
        <li>Fixed walls not showing up in Partho's hut.</li>
        <li>Fixed small memory leak when changing areas.</li>
        <li>Fixed issue with healing cloud healing all players in the area.</li>
        <li>Added arrows and bullets to the Renegade hideout's weapon salesman.</li>
        <li>Decreased startup time of the game in browsers.</li>
        <li>The performance hit from rendering water has been drastically reduced when running on the "high" and "very high" quality settings.</li>
        <li>Fixed issue with thorn bush damage not being calculated as was intended.</li>
        <li>Map has been updated to include the new areas.</li>
        <li>Fixed issue with Renegades bottom half of head disapearing when facing backwards.</li>
        <li>A small visual effect is now shown when you heal MP.</li>
        <li>MP is now also healed whenever sitting.</li>
        <li>Fixed issue with some trees displaying in front of the main chat UI text when on "medium" or "high" quality.</li>
        <li>Added ambient bug swarms to the swamp areas.</li>
    </ul>
    <h3>0.3.8 - April 1, 2020</h3>
    <ul>
        <li>Fixed hair not showing when wearing the red bandana.</li>
        <li>2 new music tracks.</li>
        <li>5 new helmets.</li>
        <li>5 new armor.</li>
        <li>5 new legs.</li>
        <li>5 new shoes.</li>
        <li>1 new shield.</li>
        <li>7 new weapons.</li>
        <li>4 new areas.</li>
        <li>2 new enemies.</li>
        <li>Story now progresses past the factory.  (hint: You must interact with the computer in the factory first.)</li>
        <li>4 new NPCs.</li>
        <li>Added hit animation for shagdaws.</li>
    </ul>
    
    <h3>0.3.75 - March 20, 2020 - (Updated 3/23/2020)</h3>
    <ul>
        <li>Fixed the add friend button so it works again.</li>
        <li>Light emitted from lightning strikes is now brighter and cast shadows.</li>
        <li>Street lights in teplar village now come on at night.</li>
        <li>Fixed bug with the pad in the boss area not decrementing the player count if a player logged off while standing on the pad.</li>
        <li>Fixed bug with skills not working correctly when using a shield.</li>
        <li>Using rage now emits a light.  The size of the light will reflect your rage skill levels.</li>
        <li>Fixed bug with un-hittable enemies spawning on very rare occasion after changing areas.  (May need testing to be completely sure it's fixed.)</li>
        <li>Fixed some of the ground not showing up in the area underneath the swamp hut. (bug introduced in previous update.)</li>
        <li>Fixed issue with skin color not showing up. (bug introduced in previous update.)</li>
        <li>Factory and yellow houses windows not emit light from the outside.</li>
        <li>8 NPCs have their dialogue changed if you talk to them during night.</li>
        <li>Bripp's Department Store is now closed from 10pm to 6am.  Jarah NPC also won't let you in her house during nighttime hours.</li>
        <li>Fixed disconnection issue that could happen if a player joined an area that had too many items/enemies spawned.</li>
        <li>Changed player UI buttons so they are only icons instead of words.</li>
        <li>Added options menu with an audio toggle and 3 quality modes.  (settings currently do not save when logging off and back-on and will need re-set each time)</li>
        <li>Fixed issue with Jarah npc preventing you from going into her house at the wrong time of day.</li>
        <li>Fixed particle colors from dead enemies not working.  (bug introduced in previous patch.)</li>
    </ul>
    
    <h3>0.3.7 - March 19, 2020</h3>
    <ul>
        <li>Fixed boss gate so that it doesn't shut until all players are off of the pad.</li>
        <li>Made it so that you cannot shoot through walls.</li>
        <li>Lowered the Ooze Horror's attack power.</li>
        <li>Various performance optimizations.</li>
        <li>Day and night cycle added along with shadows and lighting details added to all objects. (more to come)</li>
    </ul>
    
    <h3>0.3.5 - February 28, 2020</h3>
    <ul>
        <li>Tweaked enemy XP formula, so the XP/coin worths for enemies has slightly changed.</li>
        <li>1 new helmet.</li>
        <li>1 new armor.</li>
        <li>1 new legs armor.</li>
        <li>1 new enemy.</li>
        <li>1 new boss.</li>
        <li>2 new areas.</li>
        <li>3 new NPCs.</li>
        <li>Increased prices of healing items by 50%.</li>
        <li>Added missing areas to map.</li>
        <li>Sound effect now plays when taking poison damage.</li>
    </ul>
    
    <h3>0.3.45 - February 21, 2020 (Updated February 24, 2020)</h3>
    <ul>
        <li>Added backup fix for new accounts that fail to fully register getting stuck at 1 strength, archery, artillery, and magic.</li>
        <li>You can now see that a player is banned in your friends list along with the reason for the ban.</li>
        <li>Added 1 new hairstyle.</li>
        <li>Swamp trees now emit leaves.</li>
        <li>Marty's Cabin door now swings open and plays sound effect when you enter it.</li>
        <li>Added 5 new skills.</li>
        <li>Fixed bullet sprite not showing up for new guns.</li>
        <li>Improved accuracy of bows and guns, so targets should be easier to hit.</li>
        <li>Created a visual effect when poison damage is taken, and poison damage text is now displayed in green.</li>
        <li>1 new enemy.</li>
        <li>1 new weapon.</li>
        <li>1 new item.</li>
        <li>2 new areas. (still incomplete)</li>
        <li>You can now wield a shield and gun at the same time.</li>
        <li>Dumtillians now have a hit animation.</li>
    </ul>
    
    <h3>0.3.4 - February 14, 2020 (Updated 2/17/2020)</h3>
    <ul>
        <li>Fixed issue with adding new friends that are online being displaying as offline.</li>
        <li>Added a few anti-hacking measures.</li>
        <li>Friends menu now displays when a friend was last online.</li>
        <li>Players can now private message each other!</li>
        <li>Fixed issue in gun costs not being correctly calculated.  Therefore prices for most guns have likely changed.</li>
        <li>Comparison arrow and text is now shown when comparing your current guns rate of fire to anothers.</li>
        <li>4 new weapons added.</li>
        <li>Fixed issue with shooting animations not showing for other players.</li>
        <li>Fixed issue with PM chat not scrolling correctly or showing long text.</li>
    </ul>
    
    <h3>0.3.37 - February 12, 2020</h3>
    <ul>
        <li>Fixed issue with sounds not playing when on top of the factory building.</li>
        <li>Changed camera following pattern.  The camera will now follow your player in a slightly different manner.</li>
        <li>Telephone poles now play sound effect when hit.</li>
        <li>Added 3 new healing items.</li>
        <li>Squishers HP was reduced from 5 to 4.</li>
        <li>Commas now added into the numerical values for damage and defensive output in the character menu.</li>
        <li>Added chat shortcut key to the ` (Tilde) key.  (Key to the left of the 1 key on the keyboard).</li>
        <li>Added sound effect for rage.</li>
        <li>Fixed issue with storm cloud possibly not healing players sometimes. (bug introduced in prior patch)</li>
        <li>Friends that are online on your friends list will have their character image and information updated more frequently.</li>
        <li>You are now shown a notification whenever a friend logs on.</li>
    </ul>
    
    <h3>0.3.36 - February 10, 2020</h3>
    <ul>
        <li>Fixed gap in trees that player cuold fit through in area #1.</li>
        <li>Fixed bug with rage affecting all other players in area.</li>
        <li>Most recent areas have been added to the map.</li>
        <li>Attempted to fix occassional issues with "couldn't join room" when trying to log on.  (Needs testing)</li>
        <li>Added footstep sound to sewers.</li>
        <li>Fixed issue that could happen if player drops an item while touching a thin walled object with a lower Z coordinate.</li>
        <li>When a skill is fully upgraded it no longer shows info under the "Upgraded" section.</li>
        <li>Added back facing sprite for armed dillos.</li>
        <li>Player leg sprites are now flipped when facing backwards so that they are facing the correct direction.</li>
        <li>Your coins, XP, shop menu item prices, and item sell prices now have commas added into them for easier reading.</li>
        <li>Enemies now split into more ball particles when killed based on their size.  (as was originally intended)</li>
        <li>Fixed small bug with swinging your weapon at items shelves in the factory attic.</li>
        <li>Tooltips are not shown slightly to the right so that the cursor does not cover up the text.</li>
    </ul>
    <h3>0.3.35 - February 7, 2020</h3>
    <ul>
        <li>Added 1 new enemy.</li>
        <li>Added 1 new NPC.</li>
        <li>Added ability for players to take poison damage.</li>
        <li>Wooden store shelfes and wooden store boxes now play sound effect when hit.</li>
        <li>1 new music track.</li>
        <li>Fixed issue with getting shot upward when standing on armed dillo spawn points in area #24.</li>
        <li>Fixed a wall collider not working in area #1.</li>
        <li>Added 1 new shield.</li>
        <li>Running now plays footstep sounds like walking does.</li>
        <li>Fixed issue with running animation not stopping when MP reaches 0.</li>
        <li>Area #25 is now more complete.</li>
        <li>1 new skill.</li>
        <li>7 new weapons.</li>
        <li>6 new helmets.</li>
        <li>6 new body armor.</li>
        <li>6 new leg armor.</li>
        <li>3 new shoes</li>
        <li>2 new shields.</li>
        <li>2 new areas.</li>
    </ul> 
</div>
hope you will use it

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