Suggestion
Posted: Mon Oct 17, 2022 12:35 pm
Hi Robby, I have some suggestion for eliatopia. I think my suggestion will make eliatopia more interesting and better.
1, Make a rune smelting system, mobs can drop their body part, when players get enough mob's part, players can find NPC and give them money, NPC will create a rune. It will make runes cheaper so the rune which made by NPC element effect will be weaker than a normal rune. (mob's body part is a little bit rare or need a lot of mob's body part)
2, When players want to change the password or change the email, it needs a code. It will make players' account more secure but mobile phone players can't change it.
3, Guild flag can't draw smoothly on PC, make the drawing board bigger.
4, make a new thing in setting that can change your keyboard position.(It's hard to press b,n or m and press awsd or click the mouse pointer in a same time)
5, Make wizard stronger, wizard is too weak now.
6, Make a new Payvault called coffer. When players die, coffer will decrease or saved all the money in bank the money that players drop.
7, Recover global sharing or make it to 15%, high level players can't level up fast without 25% global sharing.
After nerfed the global exp, online players decrease about 40 players, 750emes for a useless global exp is too high. As a game maker, you need money, 750emes for a global exp is your best way to get money before(I guest, cause global is so over power before).
8, Add some new item, new NPC about regional cultures. It will attract more players.
9, Make a competition of guild. Two guilds pick out 6 players and fight (3v3, players fight, when a player die, he can't revive until a guild members another guild members)! The winner guild will get guild point.
In end of a week, guild member can get guild coins. Guild coins can buy coins, runes, emes and exp. The players who joined the guild competition will increase guild member's contribution.
10, Make a new skill called power capture in general, when players kill a enemy, player's damage will increase 10% damage in 15 seconds.
1, Make a rune smelting system, mobs can drop their body part, when players get enough mob's part, players can find NPC and give them money, NPC will create a rune. It will make runes cheaper so the rune which made by NPC element effect will be weaker than a normal rune. (mob's body part is a little bit rare or need a lot of mob's body part)
2, When players want to change the password or change the email, it needs a code. It will make players' account more secure but mobile phone players can't change it.
3, Guild flag can't draw smoothly on PC, make the drawing board bigger.
4, make a new thing in setting that can change your keyboard position.(It's hard to press b,n or m and press awsd or click the mouse pointer in a same time)
5, Make wizard stronger, wizard is too weak now.
6, Make a new Payvault called coffer. When players die, coffer will decrease or saved all the money in bank the money that players drop.
7, Recover global sharing or make it to 15%, high level players can't level up fast without 25% global sharing.
After nerfed the global exp, online players decrease about 40 players, 750emes for a useless global exp is too high. As a game maker, you need money, 750emes for a global exp is your best way to get money before(I guest, cause global is so over power before).
8, Add some new item, new NPC about regional cultures. It will attract more players.
9, Make a competition of guild. Two guilds pick out 6 players and fight (3v3, players fight, when a player die, he can't revive until a guild members another guild members)! The winner guild will get guild point.
In end of a week, guild member can get guild coins. Guild coins can buy coins, runes, emes and exp. The players who joined the guild competition will increase guild member's contribution.
10, Make a new skill called power capture in general, when players kill a enemy, player's damage will increase 10% damage in 15 seconds.