Suggestion for Mage
Posted: Tue Sep 27, 2022 9:38 pm
By forumMikel
'For orb field. remove it and replace it with this
Maelstrom Field:
Zap enemies inside your field with little bolts of lightning (can only hit 3 enemies per strike)
zaps enemies inside the field every 0.60s. zaps inherit rune damage (electric rune doesn't spread to other enemies)
Damage to enemies zapped increase by 5% every zap, caps at 15%.
When the field breaks, the maelstrom field will deal damage to nearby enemies depending on the total damage the maelstrom dealt in its duration
Duration:as long as the field is active
Damage: MP:
Lv1:80%/5mp
Lv2:110%/10mp
Lv3:140%/15mp
Lv4:170%/20mp
Lv5:200%.25mp
yes i posted a similar thing before, but this one is also a little different. orb field sucks.'
'For orb field. remove it and replace it with this
Maelstrom Field:
Zap enemies inside your field with little bolts of lightning (can only hit 3 enemies per strike)
zaps enemies inside the field every 0.60s. zaps inherit rune damage (electric rune doesn't spread to other enemies)
Damage to enemies zapped increase by 5% every zap, caps at 15%.
When the field breaks, the maelstrom field will deal damage to nearby enemies depending on the total damage the maelstrom dealt in its duration
Duration:as long as the field is active
Damage: MP:
Lv1:80%/5mp
Lv2:110%/10mp
Lv3:140%/15mp
Lv4:170%/20mp
Lv5:200%.25mp
yes i posted a similar thing before, but this one is also a little different. orb field sucks.'