More options for the keys in front of the Ice Caves

Stuff you would like to see in the world of Eliatopia.
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mammoth-alt
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Joined:Sun Aug 21, 2022 7:17 pm
More options for the keys in front of the Ice Caves

Post by mammoth-alt » Sat Aug 27, 2022 8:55 pm

Can we have multiple consequences for playing different codes on the keys in front of the Ice Caves? For example, if we play the entry code backwards, would 24 Shroom Warriors jump out and attack us?

There is some potential for the many unused keys there. It might be fun to unleash 5 Blizzers in the area just for playing the wrong code.

Alternatively, we could require multiple keys to be depressed at the same time, similar to the trees in the Teplar Village areas.

Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: More options for the keys in front of the Ice Caves

Post by Flashlight237 » Sat Aug 27, 2022 9:15 pm

Uh, no thank you! I'd rather be able to play Mary Had a Little Lamb without getting mauled, thank you very much!

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Kentrassi
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Re: More options for the keys in front of the Ice Caves

Post by Kentrassi » Sat Aug 27, 2022 10:48 pm

No support, players can abuse this by doing the wrong combination everytime

mammoth-alt
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Joined:Sun Aug 21, 2022 7:17 pm

Re: More options for the keys in front of the Ice Caves

Post by mammoth-alt » Sun Aug 28, 2022 2:18 am

Good point, Kentrassi. It would be hard to get into the ice caves if someone were constantly spawning monsters from the entrance.

Well, Flashlight237, that's not a bad idea, but people don't seem to be interested in making music on the keys anyway.

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Pro_xGamer
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Location:America

Re: More options for the keys in front of the Ice Caves

Post by Pro_xGamer » Sun Aug 28, 2022 6:25 am

no support from me im sorry
The only pro player in America sweating in Eliatopia

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Joey!!
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Location:alion city hotel

Re: More options for the keys in front of the Ice Caves

Post by Joey!! » Sun Aug 28, 2022 4:37 pm

Flashlight237 wrote:
Sat Aug 27, 2022 9:15 pm
Uh, no thank you! I'd rather be able to play Mary Had a Little Lamb without getting mauled, thank you very much!
:lol:
thats a fun idea playing real music on the keys
8-) 8-) 8-)

MaxBlue01
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Joined:Sat Jul 02, 2022 9:59 pm

Re: More options for the keys in front of the Ice Caves

Post by MaxBlue01 » Sun Aug 28, 2022 7:35 pm

Areas 10 and 58 have special switches that spawn enemies a little away from the switches. What's stopping us from spawning mushroom enemies away from the piano keys?

Also, piano keys are a bit thin, and can be a pain to play it without making a mistake, especially if you want to unlock the entrance instead of spawning monsters. Or maybe have a 2nd secret code hidden?

Speaking of area 58, the switch can't be used infinitely, you need to kill some spawned monsters first before using the switch again. We can do the same here.

Late areas do miss hidden mechanisms like that.

flip_flop
Posts:65
Joined:Sun Aug 07, 2022 6:18 pm

Re: More options for the keys in front of the Ice Caves

Post by flip_flop » Sun Aug 28, 2022 8:30 pm

Nope.
Blizzers are a pain in the ice caves alone , but in the mushroom area???
That would be a suicide mission!!!
And I do agree that the keys are too thin , one code is annoying enough thanks!

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