Widen Existing Areas in General
Posted: Wed Aug 17, 2022 2:59 pm
Okay, so every base is covered with Eliatopia, right? I mean PC, iPhones, Android... I've yet to see a Mac user or a Linux user try to virtual-machine the game yet, however... But assuming a new server requires 400 players online, the game environment should account for 200 people throughout the entire map. There are bound to be lumps in places where farming is recommended, such as the Swamp Passage, the Red Leaf Hills caves, the Puff Monsters' share of the Tropics, the scrapyard maybe, the Ice Caves, and the Forbidden Area (by that, I mean the gated off area with nothing but robots). Yeah, the game averages to about two people per area of the map, but reality is there's always gonna be lumps of people in a few spots and basically nothing in other spots.
I do think an area expansion in general, or at least in the more deserted areas of the game, would be cool. Not so big that people are gonna start begging for mapwide teleportation (even though I admit HH's map expansion gave everyone more places to farm at the price of making the walk more tedious), but enough to allow the population to spread out in their farming efforts. Heck, I do think there will be some environmental benefits to it too, like seeing the river flow throughout the entirety of Teplar Woods and Red Leaf Hills for instance. It had been suggested before when there was less map to go through, but I still think it's relevant. I mean the population lumps never really disappeared; they just moved.
I do think an area expansion in general, or at least in the more deserted areas of the game, would be cool. Not so big that people are gonna start begging for mapwide teleportation (even though I admit HH's map expansion gave everyone more places to farm at the price of making the walk more tedious), but enough to allow the population to spread out in their farming efforts. Heck, I do think there will be some environmental benefits to it too, like seeing the river flow throughout the entirety of Teplar Woods and Red Leaf Hills for instance. It had been suggested before when there was less map to go through, but I still think it's relevant. I mean the population lumps never really disappeared; they just moved.