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Some cool ways to reward the player for certain deeds and ways to improve the game over all.

Posted: Fri Aug 12, 2022 9:45 pm
by flip_flop
The hall of fame , few names come to mind , Cinos and -zero- are only 2 of them.
But I don't get it , you only get a statue and no reward , I think because of the effort needed to even earn a statue , you should get large rewards.
I would love to see an achievement system like an achievement for putting a rune on your weapon or armor and a platinum trophy for getting all the achievements.
I also disagree with the drone system , if an item in the vendor doesn't sell then you should get half of the price for that item that the shop would give you , if its a rune that doesn't sell you should get the rune back.
I just think that the drone and hall of fame is far from perfect , also achievements with rewards would be pretty nice. :D

Re: Some cool ways to reward the player for certain deeds and ways to improve the game over all.

Posted: Fri Aug 12, 2022 10:32 pm
by Joey!!
you can get 30% back, but it costs 1 emerald

Re: Some cool ways to reward the player for certain deeds and ways to improve the game over all.

Posted: Sat Aug 13, 2022 2:16 am
by C0ck
You get some ego-boosting.

Re: Some cool ways to reward the player for certain deeds and ways to improve the game over all.

Posted: Sat Aug 13, 2022 10:38 am
by cinos
I can assure you it's a lot more than just me and ZERO, and I think adding ANOTHER reward besides...well, fame, is missing the point. Purely coin begging suggestion.

Drone should not be changed, and your suggestion is yet again a coin begging suggestion. If you want to have any guarantee for the vendor, do the emerald thing nobody buys.

Re: Some cool ways to reward the player for certain deeds and ways to improve the game over all.

Posted: Sat Aug 13, 2022 8:29 pm
by flip_flop
I don't look at the hall of fame often but I only really know about Cinos and zero , and the item insurance could make it sell for the 100% shop price of the item? Idk what I was thinking then but I guess that if you get a statue then there's a reward then , fame is cool but getting statues are hard , they are really specific in details and a reward like emeralds or EXP would be good cause it helps everyone in a way. Emeralds are good for buying things when you don't have enough gold and also some cool things are in the emerald shop that are quite expensive. And it isn't gold begging , I can do quite well on my own , I have bullets , a gun so why would i beg for money when I can just grind? I also thought that achievement's could be a way to unlock or obtain items that can't be brought or sold , maybe after getting all the achievement's you could get a sort of game mode like survival or practice mode.
It's just an idea and you don't have to agree.
In shops runes don't sell for any gold so I think that it wouldn't hurt to give the player an option to keep the runes after the 5 days end in the vendor or discard it.
And it isn't begging for coin as I don't think that coin SHOULD be given as a reward anywhere , grinding might be boring but I don't think that there should be an easy way around it.