Horrible fire rates for gunman.

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shekelstein
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Horrible fire rates for gunman.

Post by shekelstein » Thu Jul 28, 2022 5:23 pm

New update today. And boy let me tell you, I don't like it one bit! The update caused one handed guns to have their firerate lowered drastically. As a result, this caused a HUGE nerf to gunman. In my personal opinion. Money power already has lowered our defense substantially and having a high fire rate and damage is very important to our survival. Lowering the fire rate for one handed guns is unreasonable, it would get us killed easier. A better solution is to ONLY buff fire rate for two handed guns. That way you could make the class viable while keeping things the same.

Additionally, because of the nerfed fire rates for one handed guns, pvp will be VERY hard in the future. Gunmans do not have good soft attack compared to archer and rely on high fire rates and poison to take down their enemies. Taking away their ability to lay down consistent suppressing fire will bring no good.
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cinos
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Re: Horrible fire rates for gunman.

Post by cinos » Thu Jul 28, 2022 5:25 pm

Pretty much, I dunno why he thought this was a good idea, there's a reason the hemlock is not that popular anymore.
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mike
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Re: Horrible fire rates for gunman.

Post by mike » Thu Jul 28, 2022 5:38 pm

rob did it since (i think) cv said that 2 handeds dont get much attention and so this is the result
viewtopic.php?f=5&t=9611&start=10#p57830
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MaxBlue01
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Re: Horrible fire rates for gunman.

Post by MaxBlue01 » Thu Jul 28, 2022 5:45 pm

"Oh no. Robby nerfed the OP 1-handed guns that dominated late game areas grind + PvP areas. Now i can't pretend to be good and have to actually learn how to play efficiently against other classes". - Several mid-late cowboy players who relied on abusing OP mechanics-

"Finally, i was tired of being spawn-camped or instant shot by cowboys withouth being able to do anything in PvP areas. Finally, i can do better at late game areas." - Pretty much everyone else, which is a good majority of players-

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cinos
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Re: Horrible fire rates for gunman.

Post by cinos » Thu Jul 28, 2022 5:52 pm

MaxBlue01 wrote:
Thu Jul 28, 2022 5:45 pm
"Oh no. Robby nerfed the OP 1-handed guns that dominated late game areas grind + PvP areas. Now i can't pretend to be good and have to actually learn how to play efficiently against other classes". - Several mid-late cowboy players who relied on abusing OP mechanics-

"Finally, i was tired of being spawn-camped or instant shot by cowboys withouth being able to do anything in PvP areas. Finally, i can do better at late game areas." - Pretty much everyone else, which is a good majority of players-
lmao are you stupid? Two handed weapons are USUALLY better for everything! There is no "op mechanic" here, it was as simple as two handed weapons being faster and dealing more damage overall, with the only times that's different being runes like fire on havoc.

you're a moron.
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TheWood
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Re: Horrible fire rates for gunman.

Post by TheWood » Thu Jul 28, 2022 6:18 pm

cinos wrote:
Thu Jul 28, 2022 5:52 pm
MaxBlue01 wrote:
Thu Jul 28, 2022 5:45 pm
"Oh no. Robby nerfed the OP 1-handed guns that dominated late game areas grind + PvP areas. Now i can't pretend to be good and have to actually learn how to play efficiently against other classes". - Several mid-late cowboy players who relied on abusing OP mechanics-

"Finally, i was tired of being spawn-camped or instant shot by cowboys withouth being able to do anything in PvP areas. Finally, i can do better at late game areas." - Pretty much everyone else, which is a good majority of players-
lmao are you stupid? Two handed weapons are USUALLY better for everything! There is no "op mechanic" here, it was as simple as two handed weapons being faster and dealing more damage overall, with the only times that's different being runes like fire on havoc.

you're a moron.
Two handed weapons are usually worse, for example the saw zooka is so bad that even one pistol was better than more expensive zooka. Only pellet spitter was a good two handed gun.

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Re: Horrible fire rates for gunman.

Post by mike » Thu Jul 28, 2022 6:20 pm

TheWood wrote:
Thu Jul 28, 2022 6:18 pm
Two handed weapons are usually worse, for example the saw zooka is so bad that even one pistol was better than more expensive zooka. Only pellet spitter was a good two handed gun.
really wish rob would add in a two handed gun like the skullbone gun
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CrazyVanilla
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Re: Horrible fire rates for gunman.

Post by CrazyVanilla » Thu Jul 28, 2022 6:20 pm

cinos wrote:
Thu Jul 28, 2022 5:52 pm
lmao are you stupid? Two handed weapons are USUALLY better for everything! There is no "op mechanic" here, it was as simple as two handed weapons being faster and dealing more damage overall, with the only times that's different being runes like fire on havoc.

you're a moron.
Actually, 2 handed guns were completely useless besides the pellet spitter, because of their incredibly low rate of fire, and the incredibly high rate of fire 2 of the 1-handed guns has relative to the 2 handed guns. If you actually did any testing and calculations, or even reading for that matter since Max and I have outlined the insane damage differences in his topic, you'd know that. A two handed sword is useful yes, but how is that relevant?
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cinos
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Re: Horrible fire rates for gunman.

Post by cinos » Thu Jul 28, 2022 6:21 pm

TheWood wrote:
Thu Jul 28, 2022 6:18 pm
cinos wrote:
Thu Jul 28, 2022 5:52 pm
MaxBlue01 wrote:
Thu Jul 28, 2022 5:45 pm
"Oh no. Robby nerfed the OP 1-handed guns that dominated late game areas grind + PvP areas. Now i can't pretend to be good and have to actually learn how to play efficiently against other classes". - Several mid-late cowboy players who relied on abusing OP mechanics-

"Finally, i was tired of being spawn-camped or instant shot by cowboys withouth being able to do anything in PvP areas. Finally, i can do better at late game areas." - Pretty much everyone else, which is a good majority of players-
lmao are you stupid? Two handed weapons are USUALLY better for everything! There is no "op mechanic" here, it was as simple as two handed weapons being faster and dealing more damage overall, with the only times that's different being runes like fire on havoc.

you're a moron.
Two handed weapons are usually worse, for example the saw zooka is so bad that even one pistol was better than more expensive zooka. Only pellet spitter was a good two handed gun.
Yes, but this nerf doesn't make two handeds good, it just makes one handeds shιτ! Why not, you know, BUFF THE DAMAGE for the two handed weapons? That's basically the only way those can be viable, not making the good weapons shιτ.

also I meant "one" handed, @CV, it was a typo, apologies.
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Flashlight237
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Re: Horrible fire rates for gunman.

Post by Flashlight237 » Thu Jul 28, 2022 6:59 pm

Pellet Spitter gunmen be like:
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But on a serious note, well, I'll address what I can.
cinos wrote:
Thu Jul 28, 2022 5:52 pm

lmao are you stupid? Two handed weapons are USUALLY better for everything! There is no "op mechanic" here, it was as simple as two handed weapons being faster and dealing more damage overall, with the only times that's different being runes like fire on havoc.

you're a moron.
Cinos, you're wrong on that regard. There are some key differences in regards to one-handed weapons and two-handed weapons in regards to how they work.:

One-Handed Weapons (dual-wields specifically since hardly anyone uses shields outside of PvP apparently)

+ Faster attacks, generally
+ Higher dps, generally
+ Higher poison rune damage each second if fully enchanted (note that Poison damage is fixed across all weapons)
+ Some skills benefit from higher speed (ex. Storm Cloud and Power Smash)
+ More likely to trigger ice effect

- More expensive (typically about 30-50% more)
- Lower raw damage, generally
- Harder to fully enchant
- More costly in terms of ammunition
- Some skills don't benefit from dual-wielding

Two-Handed Weapons

+ Higher raw damage
+ Easier to fully enchant
+ Some skills benefit from higher power (ex. Explosive and Lava Smash, Orbs, Magic Breath)
+ Cheaper
+ Less costly in ammunition

- Slower attacks, generally
- Lower dps, generally
- Lower poison rune damage each second if fully enchanted
- Some skills are better with dual-wielding
- Less likely to trigger ice effect

So no, not one wielding style is better for everything; each style has their pros and cons.
MaxBlue01 wrote:
Thu Jul 28, 2022 5:45 pm
"Oh no. Robby nerfed the OP 1-handed guns that dominated late game areas grind + PvP areas. Now i can't pretend to be good and have to actually learn how to play efficiently against other classes". - Several mid-late cowboy players who relied on abusing OP mechanics-

"Finally, i was tired of being spawn-camped or instant shot by cowboys withouth being able to do anything in PvP areas. Finally, i can do better at late game areas." - Pretty much everyone else, which is a good majority of players-
I'm in agreement here. While, yes, camping is a strategy in any PvP game (my brother would know; he played plenty of FPSs), it is definitely the most frowned-upon one. Usually camping is a "skill issue" dealie. Plus the Pit is supposed to be highly risky yet fair for those willing to take the risk, and with camping minimizing the risk without mastering a class, it's kinda unfair to those more willing to master each class. While I can't exactly claim that one-handed guns are OP, I do believe this would definitely help people who prefer two-handed guns, even those past the Pellet Spitter.

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