I think the bosses should have a death animation that's more than just...dying. Preferably it could look like Mario and Luigi Bowser's Inside Story.
https://www.youtube.com/watch?v=VL6VSFsbtsw
Skip to 5:15.
I think that should be a death animation for bosses so it seems more climactic
Boss death animation
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Re: Boss death animation
5:15? That was just the thing exploding... (Granted the thing spun around and was all vortex-like before, but that was unique to the Dark Star; the rest of the bosses just exploded).troopas wrote: ↑Thu Aug 27, 2020 4:35 pmI think the bosses should have a death animation that's more than just...dying. Preferably it could look like Mario and Luigi Bowser's Inside Story.
https://www.youtube.com/watch?v=VL6VSFsbtsw
Skip to 5:15.
I think that should be a death animation for bosses so it seems more climactic
It was pretty lame for the Ooze Horror to just explode, I won't lie. I'm not sure what Robby had planned for Lumbercore, but I have planned an animation for Moonchyllus where she would drop down to the ground.
Re: Boss death animation
No I mean the light that comes out I was always a fan of that and was REALLY disapointed when it was removed from BIS DX. Maybe it could be more like the partners in time death animation for bosses since it's pretty crazy.Flashlight237 wrote: ↑Thu Aug 27, 2020 5:58 pm5:15? That was just the thing exploding... (Granted the thing spun around and was all vortex-like before, but that was unique to the Dark Star; the rest of the bosses just exploded).troopas wrote: ↑Thu Aug 27, 2020 4:35 pmI think the bosses should have a death animation that's more than just...dying. Preferably it could look like Mario and Luigi Bowser's Inside Story.
https://www.youtube.com/watch?v=VL6VSFsbtsw
Skip to 5:15.
I think that should be a death animation for bosses so it seems more climactic
It was pretty lame for the Ooze Horror to just explode, I won't lie. I'm not sure what Robby had planned for Lumbercore, but I have planned an animation for Moonchyllus where she would drop down to the ground.
TL;DR
I really want the light coming out of the boss not necessarily the explosion.