The new exp and damage changes

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Lil_SpazV2
Posts:27
Joined:Thu Jul 23, 2020 4:07 pm
The new exp and damage changes

Post by Lil_SpazV2 » Sat Aug 22, 2020 4:44 pm

Im not exactly a fan of the new exp changes to the golems in the blue shorts that punch you. I think they shouldve remained at 52 exp. I also dont like the new damage changes. I think it was fine the way before. Not attacking you robby jus voicing my opinion on the matter.

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yasvsV
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Location:Jeju Island Dungeon

Re: The new exp and damage changes

Post by yasvsV » Sat Aug 22, 2020 10:06 pm

Are you not a fan of the new exp and damage changes or the new formulas for the enemy exp and damage output? Because I heard that the new formulas were quite good and more reasonable...
๖ۣۜ𝕀𝔾ℕ: 𝙮 𝙖 𝙨 𝙫 𝙨 𝙑
๖ۣۜ𝕆𝕥𝕙𝕖𝕣 𝕀𝔾ℕ: 𝓝𝓸𝓷𝓮 𝓸𝓯 𝔂𝓮𝓻 𝓫𝓾𝓼𝓲𝓷𝓮𝓼𝓼~
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๖ۣۜ𝔻𝕚𝕤𝕔𝕠𝕣𝕕: nɹǝᙠ#7573

Savage0
Posts:635
Joined:Sat Jul 25, 2020 11:55 pm

Re: The new exp and damage changes

Post by Savage0 » Sat Aug 22, 2020 10:44 pm

Im loving these changes!

the hell is that defense.PNG
the hell is that defense.PNG (87.56KiB)Viewed 950 times

.... ok this is the last time I post this image.
KONO DIA DA!

Lil_SpazV2
Posts:27
Joined:Thu Jul 23, 2020 4:07 pm

Re: The new exp and damage changes

Post by Lil_SpazV2 » Sun Aug 23, 2020 12:11 am

yasvsV wrote:
Sat Aug 22, 2020 10:06 pm
Are you not a fan of the new exp and damage changes or the new formulas for the enemy exp and damage output? Because I heard that the new formulas were quite good and more reasonable...
Idk the exact terms im jus not a fan of how the exp for the goblins wit blue shorts was lowered to 46 previously it was 52. I also don't like that now I cant one shot stuff. Whether its more reasonable or not ofc im gonna prefer being able to one shot things over having to hit them 3-5 times in order to kill them lmao.

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yasvsV
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Re: The new exp and damage changes

Post by yasvsV » Sun Aug 23, 2020 3:17 am

Savage0 wrote:
Sat Aug 22, 2020 10:44 pm
Im loving these changes!


the heck is that defense.PNG


.... ok this is the last time I post this image.
what? how? why?
๖ۣۜ𝕀𝔾ℕ: 𝙮 𝙖 𝙨 𝙫 𝙨 𝙑
๖ۣۜ𝕆𝕥𝕙𝕖𝕣 𝕀𝔾ℕ: 𝓝𝓸𝓷𝓮 𝓸𝓯 𝔂𝓮𝓻 𝓫𝓾𝓼𝓲𝓷𝓮𝓼𝓼~
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๖ۣۜ𝔻𝕚𝕤𝕔𝕠𝕣𝕕: nɹǝᙠ#7573

Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: The new exp and damage changes

Post by Flashlight237 » Sun Aug 23, 2020 11:58 am

yasvsV wrote:
Sat Aug 22, 2020 10:06 pm
Are you not a fan of the new exp and damage changes or the new formulas for the enemy exp and damage output? Because I heard that the new formulas were quite good and more reasonable...
Reasonable, perhaps. But I can't seem to figure out the math to them, and I'm a math guy.

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yasvsV
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Location:Jeju Island Dungeon

Re: The new exp and damage changes

Post by yasvsV » Sun Aug 23, 2020 2:47 pm

Flashlight237 wrote:
Sun Aug 23, 2020 11:58 am
yasvsV wrote:
Sat Aug 22, 2020 10:06 pm
Are you not a fan of the new exp and damage changes or the new formulas for the enemy exp and damage output? Because I heard that the new formulas were quite good and more reasonable...
Reasonable, perhaps. But I can't seem to figure out the math to them, and I'm a math guy.
Wait, so it there not a specific formula for the new enemy exp, damage output, and def output or was it never specified?
๖ۣۜ𝕀𝔾ℕ: 𝙮 𝙖 𝙨 𝙫 𝙨 𝙑
๖ۣۜ𝕆𝕥𝕙𝕖𝕣 𝕀𝔾ℕ: 𝓝𝓸𝓷𝓮 𝓸𝓯 𝔂𝓮𝓻 𝓫𝓾𝓼𝓲𝓷𝓮𝓼𝓼~
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๖ۣۜ𝔻𝕚𝕤𝕔𝕠𝕣𝕕: nɹǝᙠ#7573

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