New area Idea

Stuff you would like to see in the world of Eliatopia.
Iron_Shadow014
Posts:137
Joined:Sat Jan 15, 2022 6:12 pm
Location:Alion
New area Idea

Post by Iron_Shadow014 » Wed Nov 16, 2022 3:11 pm

Maybe a new area would be nice. Hmm Maybe a space area, and a new side mission with collecting space rocks or whatever because i finished I all the side missions. I have been playing for about 1 year and I never check the forum since like last week! XD :lol: tell me your thoughts about this.
I like turtles

Borushiki
Posts:22
Joined:Sat Mar 19, 2022 10:00 am

Re: New area Idea

Post by Borushiki » Thu Nov 17, 2022 3:03 am

Iron_Shadow014 wrote:
Wed Nov 16, 2022 3:11 pm
Maybe a new area would be nice. Hmm Maybe a space area, and a new side mission with collecting space rocks or whatever because i finished I all the side missions. I have been playing for about 1 year and I never check the forum since like last week! XD :lol: tell me your thoughts about this.
Support!
What if the each space rocks probably get as an item by killed an enemy and gives some buff like enhance HP, etc.?
If the space area is a concept, why don't you develop into depth like Alien Area Abduction and this idea probably a continuation after Xantis?
Just saying :)

Iron_Shadow014
Posts:137
Joined:Sat Jan 15, 2022 6:12 pm
Location:Alion

Re: New area Idea

Post by Iron_Shadow014 » Thu Nov 17, 2022 2:12 pm

Borushiki wrote:
Thu Nov 17, 2022 3:03 am
Iron_Shadow014 wrote:
Wed Nov 16, 2022 3:11 pm
Maybe a new area would be nice. Hmm Maybe a space area, and a new side mission with collecting space rocks or whatever because i finished I all the side missions. I have been playing for about 1 year and I never check the forum since like last week! XD :lol: tell me your thoughts about this.
Support!
What if the each space rocks probably get as an item by killed an enemy and gives some buff like enhance HP, etc.?
If the space area is a concept, why don't you develop into depth like Alien Area Abduction and this idea probably a continuation after Xantis?
Just saying :)
Yeah it sounds good.
I like turtles

User avatar
Robby
Site Admin
Posts:4167
Joined:Mon Jul 08, 2019 2:59 pm

Re: New area Idea

Post by Robby » Thu Nov 17, 2022 4:26 pm

There will be 1 new area in the coming update along with 1 new enemy. :)

Shancarlo
Posts:6
Joined:Thu Oct 06, 2022 1:12 pm

Re: New area Idea

Post by Shancarlo » Sat Nov 19, 2022 12:07 am

Sir we need new class I think like berserker class and assassin class and reaper class I suggest we need new set for level 60 for armor in warrior like steampunk armor in warrior for the gunner electro suit for the mage like thors armor I think and whipmaster is spike thingi in his armor for the archer cyber suit for them like mech suit we need 3 areas new monster that all sir Robby

Shancarlo
Posts:6
Joined:Thu Oct 06, 2022 1:12 pm

Re: New area Idea

Post by Shancarlo » Sat Nov 19, 2022 12:11 am

For the area is like spooky forest area space area and or dungeon area sir robby

Demon__Lord
Posts:33
Joined:Wed Sep 21, 2022 9:12 pm

Re: New area Idea

Post by Demon__Lord » Sat Nov 19, 2022 1:58 am

Shancarlo wrote:
Sat Nov 19, 2022 12:11 am
For the area is like spooky forest area space area and or dungeon area sir robby
Woah! these sound nice lol I can imagine it in my head lolll Interesting... id say at least hehe :D :D :!:

Iron_Shadow014
Posts:137
Joined:Sat Jan 15, 2022 6:12 pm
Location:Alion

Re: New area Idea

Post by Iron_Shadow014 » Sun Nov 20, 2022 3:12 pm

Shancarlo wrote:
Sat Nov 19, 2022 12:11 am
For the area is like spooky forest area space area and or dungeon area sir robby
bruh thats what i said space area
I like turtles

Iron_Shadow014
Posts:137
Joined:Sat Jan 15, 2022 6:12 pm
Location:Alion

Re: New area Idea

Post by Iron_Shadow014 » Sun Nov 20, 2022 3:13 pm

Shancarlo wrote:
Sat Nov 19, 2022 12:07 am
Sir we need new class I think like berserker class and assassin class and reaper class I suggest we need new set for level 60 for armor in warrior like steampunk armor in warrior for the gunner electro suit for the mage like thors armor I think and whipmaster is spike thingi in his armor for the archer cyber suit for them like mech suit we need 3 areas new monster that all sir Robby
Nice ideas for new roles. What about new players when they join? Should it be like a level req. for higher-up players maybe?
I like turtles

flip_flop
Posts:65
Joined:Sun Aug 07, 2022 6:18 pm

Re: New area Idea

Post by flip_flop » Fri Dec 02, 2022 6:13 pm

Or once you reach a certain level, you can evolve your role choice, maybe we can do that, so it has a level requirement but won't catch new people off guard.

For Mage I think:
Mage > Alchemist > Necromancer

For Gunner man I think:
Gunner man > Sniper > Hit Man

For whipmaster I think:
Whipmaster > Whip-hunter > Cowboy

For Archer I think:
Archer > Eagle-Eyed-Hunter > Expert Archer

For Swordsman I think:
Swordsman > Solder > Kings-Guard

Now I'm not saying this is what i think it should be exactly, but I do believe that reaching certain level landmarks should let you evolve, you could get to new ability branches/tabs and be able to switch between evolutions.

Just an idea though.

stonks

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