Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Stuff you would like to see in the world of Eliatopia.
User avatar
j5dgreat
Posts:68
Joined:Wed Aug 03, 2022 12:45 pm
Location:Malaysia
Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by j5dgreat » Sat Aug 27, 2022 5:55 am

I am not really sure about the computation of fire damage per second, is it a percentage (depending on the Stage of enchantment) of your standard attack damage? But nevertheless, I honestly don't feel the help specially now I have enchanted 2 of my weapons to F4 and thinking of upgrading both my wands to F5. I only see 1 or 2 red (pertaining to fire) damage each mob kill and the damage is not that high, and most of the time I only see 1 small damage before I finally kill the mob.

The Fire Rune price and rarity is almost comparable to Poison rune, but we all know that Poison rune damage is exceptionally noticeable and felt. Electric and Ice as well have significant effect to damage and defense. Maybe I am expecting too much? or maybe I am just totally wrong about it, but please help me understand, or help me support a request to increase the fire damage per second.
VULCAN KNIGHTS
Leader

CrazyMonke1004
Posts:9
Joined:Mon Aug 01, 2022 3:41 am

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by CrazyMonke1004 » Sat Aug 27, 2022 6:01 am

Support!

User avatar
DefinitelyTzuyu
Posts:40
Joined:Tue May 24, 2022 2:36 am
Location:Vancouver

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by DefinitelyTzuyu » Sat Aug 27, 2022 6:36 am

I think it should be adjusted to every 0.3 sec not every 1 sec

User avatar
TheWood
Posts:1933
Joined:Mon Jun 21, 2021 7:10 am
Location:Alion city on the Eliatopia

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by TheWood » Sat Aug 27, 2022 6:45 am

Warrior already have good (OP) fire damage. No support.

Aegyo
Posts:16
Joined:Mon Jun 13, 2022 5:55 am
Location:Canada

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by Aegyo » Sat Aug 27, 2022 6:47 am

fire rune is dog water, except for warriors.

roppy adjust it wen?

User avatar
j5dgreat
Posts:68
Joined:Wed Aug 03, 2022 12:45 pm
Location:Malaysia

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by j5dgreat » Sat Aug 27, 2022 6:48 am

TheWood wrote:
Sat Aug 27, 2022 6:45 am
Warrior already have good (OP) fire damage. No support.
Yes but how about other classes?
So maybe a balancing with the Fire Enchanted Weps vs. Fire skill needs to be checked. I was suggesting only Fire Enchanted Weapons so that other classes can have the benefit as well.
VULCAN KNIGHTS
Leader

User avatar
CrazyVanilla
Posts:1227
Joined:Fri Jul 03, 2020 11:21 am

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by CrazyVanilla » Sat Aug 27, 2022 12:20 pm

As Wood said, fire runes are most useful for warriors, but they can be usefull for other classes as well, since their damage is the same as electric damage. Not ALL runes are equally as good for each class. For example, poison is practically useless for warrior, while fire is extremely useful. Where as for cowboy, poison is incredibly useful, where as fire normally isn't as useful. You just can't make every rune equally useful for every class because they all do different things, and each class is a different play style.

So, no support on this. Fire runes are fine the way they are now.
Image

User avatar
Joey!!
Posts:561
Joined:Sun Jun 12, 2022 10:40 am
Location:alion city hotel

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by Joey!! » Sat Aug 27, 2022 1:02 pm

TheWood wrote:
Sat Aug 27, 2022 6:45 am
Warrior already have good (OP) fire damage. No support.
yeah like when they do you 100 dmg and then 1k fire damage
8-) 8-) 8-)

User avatar
Joey!!
Posts:561
Joined:Sun Jun 12, 2022 10:40 am
Location:alion city hotel

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by Joey!! » Sat Aug 27, 2022 1:03 pm

CrazyVanilla wrote:
Sat Aug 27, 2022 12:20 pm
As Wood said, fire runes are most useful for warriors, but they can be usefull for other classes as well, since their damage is the same as electric damage. Not ALL runes are equally as good for each class. For example, poison is practically useless for warrior, while fire is extremely useful. Where as for cowboy, poison is incredibly useful, where as fire normally isn't as useful. You just can't make every rune equally useful for every class because they all do different things, and each class is a different play style.

So, no support on this. Fire runes are fine the way they are now.
exactly
8-) 8-) 8-)

Aegyo
Posts:16
Joined:Mon Jun 13, 2022 5:55 am
Location:Canada

Re: Increase FIRE DAMAGE from Fire Rune Enchanted Weapons

Post by Aegyo » Sat Aug 27, 2022 6:22 pm

CrazyVanilla wrote:
Sat Aug 27, 2022 12:20 pm
As Wood said, fire runes are most useful for warriors, but they can be usefull for other classes as well, since their damage is the same as electric damage. Not ALL runes are equally as good for each class. For example, poison is practically useless for warrior, while fire is extremely useful. Where as for cowboy, poison is incredibly useful, where as fire normally isn't as useful. You just can't make every rune equally useful for every class because they all do different things, and each class is a different play style.

So, no support on this. Fire runes are fine the way they are now.
Oh wow. That makes sense.

Post Reply