Since i started playing the game, item teleport bc of the lagg was always a thing. Never changed, and only got worst, so to prevent players looting your stuff bc of this issue, it would be nice to have a cooldown for other players to pick up what u got.
Getting for example ancient shield and the item teleports away from u, and other guy pick it up must be annoying, isn't it?
Loot stealing cooldown!
Re: Loot stealing cooldown!
Thanks, I'll have a new skill added for next update that will prevent other players from taking items from your kills for several seconds after.
Re: Loot stealing cooldown!
How will it work on bosses?
- GeraltOfRivia
- Posts:754
- Joined:Thu Dec 26, 2019 6:01 pm
- Location:Poland
Re: Loot stealing cooldown!
Usually who made biggest damage takes the loot so i think it would work same in this case. Still i am not sure if "several" seconds would be enough since on wide locations item might teleport foo far to be able to get to them in time especially for tank warriors on rage.

Re: Loot stealing cooldown!
im sorry what, A SKILL?
go watch breaking bad
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eliatopia discord:(if you have one) https://discord.gg/qFcKTtS
my discord:.mike#1112
Re: Loot stealing cooldown!
Easy loot for whipmaster, even warriors can't kill bosses so quickly. Bosses need better loot mechanics.GeraltOfRivia wrote: ↑Wed Jul 27, 2022 6:29 pmUsually who made biggest damage takes the loot so i think it would work same in this case. Still i am not sure if "several" seconds would be enough since on wide locations item might teleport foo far to be able to get to them in time especially for tank warriors on rage.
- DefinitelyTzuyu
- Posts:40
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Re: Loot stealing cooldown!
YAYYYY!
- GeraltOfRivia
- Posts:754
- Joined:Thu Dec 26, 2019 6:01 pm
- Location:Poland
Re: Loot stealing cooldown!
Thats because every class eccept warrior have skills that helps perform bigger/faster damage like whipmaster tornado, archer hoard, gunman coin shot/grenades/poison zone, mage storm clouds and protection shield. Warrior even with max damage buff still have to rely only on cloe combat basic melee attacks that are obviously slow by which i am realy unsatisfied-as the only class he doesn't have any passive-attacking skill that would help dealing additional damage. Simply watch how many warriors you can see actively grinding on stronger mobs-usually they are easily outgrinded by any other class. As for bosses itself yeah they are good for them but not better in total than whipmasters or archers.TheWood wrote: ↑Wed Jul 27, 2022 7:45 pmEasy loot for whipmaster, even warriors can't kill bosses so quickly. Bosses need better loot mechanics.GeraltOfRivia wrote: ↑Wed Jul 27, 2022 6:29 pmUsually who made biggest damage takes the loot so i think it would work same in this case. Still i am not sure if "several" seconds would be enough since on wide locations item might teleport foo far to be able to get to them in time especially for tank warriors on rage.
