MORE COLOR OPTIONS FOR COLORIZER
I think it would be great if the colorizer can provide the colors on the color wheels l. I hope it is implemented in order for alot of players to not have the same colors.
Re: MORE COLOR OPTIONS FOR COLORIZER
I dont think this is actually possible without just changing how it works
Re: MORE COLOR OPTIONS FOR COLORIZER
Currently how it works, it should allow for a full change of all color's hue. In general color theory the "hue" would refer to colors like blue, green, yellow, red, etc. Then you have varying "shades/tints" or those colors, which introduce different levels of blacks and white.
So right now, the colorizer works by basically shifting every color's "hue" in the item around an imaginary color wheel. It doesn't do anything with the shades or tints and it definitely doesn't do anything with changing only individual "hues". It works on every color in the item, all at once. Making the system any more intricate to allow for more changes would unfortunately be a whole lot more work, that probably isn't worth the huge hastle, even though that would be pretty cool.

So right now, the colorizer works by basically shifting every color's "hue" in the item around an imaginary color wheel. It doesn't do anything with the shades or tints and it definitely doesn't do anything with changing only individual "hues". It works on every color in the item, all at once. Making the system any more intricate to allow for more changes would unfortunately be a whole lot more work, that probably isn't worth the huge hastle, even though that would be pretty cool.

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Re: MORE COLOR OPTIONS FOR COLORIZER
The difference between how colors work in art and how colors work in computers is quite stark. In computers, it's this.Robby wrote: ↑Thu Apr 28, 2022 5:06 pmCurrently how it works, it should allow for a full change of all color's hue. In general color theory the "hue" would refer to colors like blue, green, yellow, red, etc. Then you have varying "shades/tints" or those colors, which introduce different levels of blacks and white.
So right now, the colorizer works by basically shifting every color's "hue" in the item around an imaginary color wheel. It doesn't do anything with the shades or tints and it definitely doesn't do anything with changing only individual "hues". It works on every color in the item, all at once. Making the system any more intricate to allow for more changes would unfortunately be a whole lot more work, that probably isn't worth the huge hastle, even though that would be pretty cool.
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Hue: We already know that.
Saturation: How dull or how vivid a color is. 0% Saturation means you're only getting Black, White, or Gray.
Value/Lightness: How bright a color is. 0% Value automatically gives you black.