Hi guys, I know many people mentioned this before, but I just wanna suggest that one more time and differently.
Daily Challenges
For example:
-Earn x amount of xp/coins for killing 50 scorpions
-Earn x amount of coins by killing Lumbercore in 10 secs
-Get a random 3k worth item by killing 50 agents
*Note that daily challenges end at midnight (server time or real-time you decide, it doesn't matter cuz they will be new challenges every day)
Weekend Challenges
For example:
- Kill Lumbercore 10 times for 5 ems
- Kill 100 Auroch Beetles for 50k coins
*Note that weekend challenges end at midnight, Sunday (real-time, cuz it will be unfair if it's server time)
Beginner Quest
For example:
-Get a new armour (low level for ur class) after killing a petunia
-Get a new weapon (low level for ur class) after completing Uncle Partho mission
*Note that you are not a beginner anymore after x level (level 25 maybe?)
Normal Quest
For example:
- Get an award every time you kill a new monster
- Get awards every 10 levels (awards get better at higher levels)
Well I suggest that so we can have fun when grinding because we are getting awards.
Quests suggestion
- SasukeArcher
- Posts:126
- Joined:Thu Jan 07, 2021 5:41 pm
- Location:QUACKER's military base

SUB TO TRAPFISH GAMING
Re: Quests suggestion
Fine, yet abusable ,_, maybe if new accs had a trade lock until like level 25 or something (yes, I'm killing all possibility's of alts lmao.)
KONO DIA DA!
- coolboynum1
- Posts:1710
- Joined:Sun Sep 13, 2020 10:35 pm
- Location:somewhere
- SasukeArcher
- Posts:126
- Joined:Thu Jan 07, 2021 5:41 pm
- Location:QUACKER's military base
Re: Quests suggestion
I'm just posting on some older suggestions so players can know something along the lines of their suggestion will be getting added.
So next update will have a basic quest system added, starting with 10 quests to do.
So next update will have a basic quest system added, starting with 10 quests to do.