Races for NPCs + New Hairstyle

Stuff you would like to see in the world of Eliatopia.
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Flashlight237
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Races for NPCs + New Hairstyle

Post by Flashlight237 » Mon Jan 06, 2020 5:30 pm

Heya. So, just a cosmetic thing to make NPCs less bland, why not have races for the people of Eliatopia? We can't have them all be green alien stereotypes, can we?

There are two human NPCs I have in mind for right at the very start of the game: Neil and Buzz (after Neil Armstrong and Buzz Aldrin). Both human NPCs would be wearing a full lab coat set. Neil and Buzz would introduce players to the logbook (bestiary).

As for other NPCs, well, I made three races: blue, red, and purple Eliatopians
Image

The red guys look a bit like Chef Hatchet while the purple one was inspired by the old song "One-Eyed One-Horned Flying Purple People-Eater," hence its features.

Also, I made a new hairstyle for players and NPCs alike: the Karen haircut, also known as the "I Want to Speak to your Manager" haircut:
Image

Figured it'd be funny to have that added into the game. But yeah, there's that.

Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: Races for NPCs + New Hairstyle

Post by Flashlight237 » Fri Jan 10, 2020 2:23 pm

On the same topic, here's a good image for the human scientist NPCs:
Image

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Robby
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Re: Races for NPCs + New Hairstyle

Post by Robby » Fri Jan 10, 2020 8:24 pm

Ah, they look pretty good! I like the new hairstyles as well. I'll see if I can fit the new races in at some point, I'm not sure when at the moment though. Hah, the hair style is cool though, that will likely be able to be added much sooner though.

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Robby
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Re: Races for NPCs + New Hairstyle

Post by Robby » Mon Feb 17, 2020 5:39 pm

Karen haircut confirmed for this Friday's update. :)

Zuji
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Re: Races for NPCs + New Hairstyle

Post by Zuji » Mon Feb 17, 2020 7:39 pm

there could be like a certain race for government officials or something.

Zuji
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Re: Races for NPCs + New Hairstyle

Post by Zuji » Wed Apr 29, 2020 10:38 pm

Im bumping this, because I think the purple NPC's would work nicely in the Cave areas.

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