Make the points received after hitting a level at 100s to 8 instead of 4

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Robby
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Re: Make the points received after hitting a level at 100s to 8 instead of 4

Post by Robby » Thu Aug 05, 2021 12:19 pm

I'm not exactly sure if I will make 4 points increase to 8, but I have been having some ideas for making there be something new when you hit level 100 (or level 80, or something). Like, perhaps some kind of "branch" to your class. I know that's really vague, since I don't have it figured out yet. But yes, I would like to do something cool where you can "upgrade" your character at a high level. It'd give players something to work towards and have them further the uniqueness of their character. Some random ideas I had were: Make your character's skin stone (defense boost), give your character 4 arms (hold more weapons), make your skin steel (defense boost), make your character fat (HP boost), etc etc... These were all just ideas, I'm not really sure I would implement any of them, but something along those lines would be cool. There would be some issues with the ones I mentioned, but you get the idea. Nonetheless, I will keep the point increase in mind for the future. I full bump to 8 might be a bit much though, but we'll see.

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CrazyVanilla
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Re: Make the points received after hitting a level at 100s to 8 instead of 4

Post by CrazyVanilla » Thu Aug 05, 2021 1:16 pm

Robby wrote:
Thu Aug 05, 2021 12:19 pm
I'm not exactly sure if I will make 4 points increase to 8, but I have been having some ideas for making there be something new when you hit level 100 (or level 80, or something). Like, perhaps some kind of "branch" to your class. I know that's really vague, since I don't have it figured out yet. But yes, I would like to do something cool where you can "upgrade" your character at a high level. It'd give players something to work towards and have them further the uniqueness of their character. Some random ideas I had were: Make your character's skin stone (defense boost), give your character 4 arms (hold more weapons), make your skin steel (defense boost), make your character fat (HP boost), etc etc... These were all just ideas, I'm not really sure I would implement any of them, but something along those lines would be cool. There would be some issues with the ones I mentioned, but you get the idea. Nonetheless, I will keep the point increase in mind for the future. I full bump to 8 might be a bit much though, but we'll see.
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GeraltOfRivia
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Re: Make the points received after hitting a level at 100s to 8 instead of 4

Post by GeraltOfRivia » Thu Aug 05, 2021 3:21 pm

Robby wrote:
Thu Aug 05, 2021 12:19 pm
I'm not exactly sure if I will make 4 points increase to 8, but I have been having some ideas for making there be something new when you hit level 100 (or level 80, or something). Like, perhaps some kind of "branch" to your class. I know that's really vague, since I don't have it figured out yet. But yes, I would like to do something cool where you can "upgrade" your character at a high level. It'd give players something to work towards and have them further the uniqueness of their character. Some random ideas I had were: Make your character's skin stone (defense boost), give your character 4 arms (hold more weapons), make your skin steel (defense boost), make your character fat (HP boost), etc etc... These were all just ideas, I'm not really sure I would implement any of them, but something along those lines would be cool. There would be some issues with the ones I mentioned, but you get the idea. Nonetheless, I will keep the point increase in mind for the future. I full bump to 8 might be a bit much though, but we'll see.
Simply stick to making skill tree branches possible to upgrade only after hitting certain lvl and forcing you to choose one of them or two to avoid buffs and nerfs of same stats. Most Your ideas of boosts sounds good eccept 4 hands-it will only make way bigger gaps between classes.
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cinos
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Re: Make the points received after hitting a level at 100s to 8 instead of 4

Post by cinos » Thu Aug 05, 2021 5:23 pm

Robby wrote:
Thu Aug 05, 2021 12:19 pm
I'm not exactly sure if I will make 4 points increase to 8, but I have been having some ideas for making there be something new when you hit level 100 (or level 80, or something). Like, perhaps some kind of "branch" to your class. I know that's really vague, since I don't have it figured out yet. But yes, I would like to do something cool where you can "upgrade" your character at a high level. It'd give players something to work towards and have them further the uniqueness of their character. Some random ideas I had were: Make your character's skin stone (defense boost), give your character 4 arms (hold more weapons), make your skin steel (defense boost), make your character fat (HP boost), etc etc... These were all just ideas, I'm not really sure I would implement any of them, but something along those lines would be cool. There would be some issues with the ones I mentioned, but you get the idea. Nonetheless, I will keep the point increase in mind for the future. I full bump to 8 might be a bit much though, but we'll see.
That's so ballzy and insane that I kinda want it now, reminds me of the rat's tail mission in Final Fantasy where something similar happens. I really like this, though four arms might be useless for archer and REALLY ANNOYING if given to gunmen, trust me, I know my class, two is the maximum amount of weapons you should give cowboys unless you deliberately want them to become extremely annoying...soooo maybe not four arms, steel and fatαss sound pretty good tho.
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