exclusive flex

Stuff you would like to see in the world of Eliatopia.
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ghoo
Posts:141
Joined:Sat Feb 01, 2020 3:50 am
exclusive flex

Post by ghoo » Thu Apr 02, 2020 1:57 pm

Each mob would have 1 item unavailable in stores. Drop rate lowest possible.
Potentially even an item not known to be in game.

People would grind for days to have an exclusive.

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Robby
Site Admin
Posts:4167
Joined:Mon Jul 08, 2019 2:59 pm

Re: exclusive flex

Post by Robby » Thu Apr 02, 2020 2:32 pm

You mean one super rare drop per enemy? That would be pretty cool. While I'd have to see about that, pretty soon I am going to be starting to add in weapon upgrades. These will consist of very rare gem type things dropped by enemies, or obtained in other very rare circumstances. I believe once I begin to get this implemented, it will really start taking things to the next level. :)

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