Nerf the parkour at area #57

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ademos
Posts:13
Joined:Sat Dec 05, 2020 1:05 pm
Nerf the parkour at area #57

Post by ademos » Tue Jan 19, 2021 7:37 am

So annoying

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Vos
Posts:15
Joined:Fri Dec 18, 2020 1:22 pm

Re: Nerf the parkour at area #57

Post by Vos » Tue Jan 19, 2021 8:19 am

I agree on that. I see lots of people struggle with parkour, many give up early and don't get to see area #58 and the yard sale. It's relatively easy after 10-15 tries (or earlier, if you understood how to do the jumps correctly and which keys to hold while jumping), but somehow people still give up? I think maybe it's because the path from the fall back to the beginning of the parkour is very long, and it gets people frustrated when they are trying over and over. Instead of making the parkour easier, moving the ladder closer to the gap would be better IMO.
⚠ SPONTANEOUS HUMAN COMBUSTION ⚠
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⚠ SPONTANEOUS HUMAN COMBUSTION ⚠

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G-Toast
Posts:111
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Re: Nerf the parkour at area #57

Post by G-Toast » Tue Jan 19, 2021 3:40 pm

easy way to to fix this is just getting better at parkour

if you cant do easy parkour well you aint ready to buy good sets
hi there and bye there 0.0

ademos
Posts:13
Joined:Sat Dec 05, 2020 1:05 pm

Re: Nerf the parkour at area #57

Post by ademos » Tue Jan 19, 2021 5:27 pm

Problem is it's not easy

Jakub34
Posts:477
Joined:Wed Jul 17, 2019 11:03 pm

Re: Nerf the parkour at area #57

Post by Jakub34 » Tue Jan 19, 2021 9:06 pm

All there needs to be is a shadow below the person and it would make this x10000 easier.

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troopas
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Location:Hypixel

Re: Nerf the parkour at area #57

Post by troopas » Tue Jan 19, 2021 10:09 pm

The depth perception would be 10x better if this was added to low quality
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