0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Talk about any unintentional game issues here.
Cosmic_Warrior
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0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Cosmic_Warrior » Thu Dec 24, 2020 6:52 am

Bug 1 - sprite error

Bug 2 - The Area is covered

Bug 3 - Character Tabs break after prolonged regular gameplay
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Cosmic_Warrior » Thu Dec 24, 2020 6:55 am

Bug 4 - Too many arrows become overlaid onto another item in the inventory

Bug 5 - Delays in regular gameplay
https://www.youtube.com/watch?v=rKCEK6k ... e=youtu.be

Bug 6 - Shooting Arrows Aswell as Getting hit moves "Things" in the inventory this affect skills aswell like Homing arrow and arrow horde when the inventory is open
https://www.youtube.com/watch?v=cGyDCU0 ... e=youtu.be

Bug 7 - after testing the following bug the inventory and some of the character tabs become broken?
https://www.youtube.com/watch?v=ktixjOA ... e=youtu.be

Bug 8 - Players can clear all in-game mobs as long as they have crit damage and crit chance maxxed and have endgame gear

Bug 9 - sometimes when logging in there is delay bug
or just need to refresh

Bug 10 - Lighting and brightness become disoriented when logging on sometimes

Bug 11 - Hovering over Cosmetic chooser in payvault displays some sort of background bug

Bug 12 - At the big sale area in the water if you move against the fence and walk to the left there is some mystery space falling through map
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troopas
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by troopas » Thu Dec 24, 2020 7:50 am

Cosmic_Warrior wrote:
Thu Dec 24, 2020 6:55 am
Bug 8 - Players can clear all in-game mobs as long as they have crit damage and crit chance maxxed and have endgame gear
???
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Robby
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Robby » Thu Dec 24, 2020 2:29 pm

Thanks for the list, I was confused on what you meant by a few of them, but I'll have some of them fixed in the next update.

1. I'm not sure what you mean here?
2. Also not sure what you mean.
3. Again, not sure what you mean it breaks?
4. Not sure what you mean.
5. These delays are because there are some issues with the server running slow. I should have this fixed in the next patch.
6. I'll have the issue with pants going off the inventory menu fixed in the next patch.
7. Not sure exactly what you are showing here?
8. Not sure exactly what you mean here either. Do you mean all enemies are to easy to kill?
9. Do you mean it is getting stuck at the "connecting to room", step? If so, this should be fixed as a result of going along with #5.
10. Not sure what you mean.
11. Not positive what you mean here either, but I'm guessing it may be a bug similar to what some others have reported recently. I'll have a possible fix for it in the next update.
12. Will be fixed in next update.

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Draxiner
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Draxiner » Fri Dec 25, 2020 3:07 pm

8. It's not bug, it's Chaining Crit from Special Skills :|
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Cosmic_Warrior
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Cosmic_Warrior » Fri Dec 25, 2020 4:28 pm

Robby wrote:
Thu Dec 24, 2020 2:29 pm
Thanks for the list, I was confused on what you meant by a few of them, but I'll have some of them fixed in the next update.

1. I'm not sure what you mean here?
2. Also not sure what you mean.
3. Again, not sure what you mean it breaks?
4. Not sure what you mean.
5. These delays are because there are some issues with the server running slow. I should have this fixed in the next patch.
6. I'll have the issue with pants going off the inventory menu fixed in the next patch.
7. Not sure exactly what you are showing here?
8. Not sure exactly what you mean here either. Do you mean all enemies are to easy to kill?
9. Do you mean it is getting stuck at the "connecting to room", step? If so, this should be fixed as a result of going along with #5.
10. Not sure what you mean.
11. Not positive what you mean here either, but I'm guessing it may be a bug similar to what some others have reported recently. I'll have a possible fix for it in the next update.
12. Will be fixed in next update.
Bug 1 basically notes the Woven Shawl being a white square
Bug 2 basically if someone if on your friends list there is too much content it no longer shows the area where they are indicated by the red circle
also first impression on the dec 24 patches https://www.youtube.com/watch?v=xhxOQy4c-nA
we can ignore bug 3
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Cosmic_Warrior » Fri Dec 25, 2020 4:31 pm

Bug 4 shown by the following
bug 5 - covered
bug 6 - covered
bug 11 - fixed by dec 24 patch
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Cosmic_Warrior » Fri Dec 25, 2020 4:46 pm

Guild list disoriented
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Nurmagon
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Nurmagon » Fri Dec 25, 2020 10:45 pm

Robby wrote:
Thu Dec 24, 2020 2:29 pm
8. Not sure exactly what you mean here either. Do you mean all enemies are to easy to kill?
8. Yeah, I think he meant even with 1 archery with 100% crit you still deal a huge damage on mobs.

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Robby
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Re: 0.5.52 - December 18, 2020 (ALL KNOWN BUGS) by me

Post by Robby » Mon Dec 28, 2020 7:05 pm

Thanks. I'll try and have the guild menu and item number bug fixed in a small patch today.

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