Batling Bug

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Flashlight237
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Batling Bug

Post by Flashlight237 » Tue Oct 13, 2020 5:24 pm

Okay, so I'm not sure why nobody actually bothered to report this. So, here's the deal. If batlings were already spawned when the player enters the second half of the cave, the desync gets really bad with them. What happens is the batlings slide and teleport all over the place while in their idle animation. I think this has to do with the game not checking if the batlings are idle or active when it tries to sync the game with other players. It's pretty easy to replicate if you have at least one player active in the area for five or more minutes. So yeah, there's that.

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Robby
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Re: Batling Bug

Post by Robby » Tue Oct 13, 2020 6:16 pm

Thanks. I have a small bug being fixed with the syncing issue in today's update. So after today, let me know if this bug still exists because there's a chance it may fix it.

Flashlight237
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Re: Batling Bug

Post by Flashlight237 » Wed Oct 14, 2020 12:07 am

Robby wrote:
Tue Oct 13, 2020 6:16 pm
Thanks. I have a small bug being fixed with the syncing issue in today's update. So after today, let me know if this bug still exists because there's a chance it may fix it.
I haven't checked if the bug still exists yet, but I did find a bug at the same end with the final wall at the cave. When at the top, the player flips out before climbing onto the last spot in the cave.

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Robby
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Re: Batling Bug

Post by Robby » Wed Oct 14, 2020 3:58 pm

I'm not exactly sure which wall you mean and what you mean by the flip out? Would you be able to post a screenshot?

Flashlight237
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Re: Batling Bug

Post by Flashlight237 » Wed Oct 14, 2020 6:55 pm

Robby wrote:
Wed Oct 14, 2020 3:58 pm
I'm not exactly sure which wall you mean and what you mean by the flip out? Would you be able to post a screenshot?
This one: http://prntscr.com/uzdhjv

You can't really miss it; it's the very last wall you have to climb in the cave.

As for the other thing, by "flip out," I mean the character shakes around like that thing you find in your parents' nightstand.

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Robby
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Re: Batling Bug

Post by Robby » Thu Oct 15, 2020 5:26 pm

Ah ok I see what you mean, thanks! I'll have this fixed in next update.

Flashlight237
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Re: Batling Bug

Post by Flashlight237 » Sat Oct 17, 2020 6:28 am

Robby wrote:
Tue Oct 13, 2020 6:16 pm
Thanks. I have a small bug being fixed with the syncing issue in today's update. So after today, let me know if this bug still exists because there's a chance it may fix it.
Managed to get the opportunity to check. The batling bug's fixed. Thanks.

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