Some current problems
Posted: Tue Nov 22, 2022 7:40 pm
After a guild has captured a outpost, they can simply tab out on it and no one else can take it.
New mob does not have poison resis despite being in somewhat poison area, This is more so cause like 66 cowboys are killing them lol..
Another outpost bug is your time will not count even while standing on it, but will start counting once 2 guild mates are. This one im not too sure about since it happens irregularly.
New mobs attack also sucks, maybe it hasn't been implanted properly, but they cannot kill anything. they do damage but so low despite having higher attack than saw.
New mob does not have poison resis despite being in somewhat poison area, This is more so cause like 66 cowboys are killing them lol..
Another outpost bug is your time will not count even while standing on it, but will start counting once 2 guild mates are. This one im not too sure about since it happens irregularly.
New mobs attack also sucks, maybe it hasn't been implanted properly, but they cannot kill anything. they do damage but so low despite having higher attack than saw.