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Thoughts about the existing classes

Posted: Wed May 05, 2021 5:11 am
by degenerate
Warrior

- op but is pretty tiresome to use. (desktop)
- with speed and damage, warriors can be considered the rulers of PVP. [in the future of course, the current pvp feature is horseshit]



Mage

- pest (yes srsly, one time I even wished that every area supports PK so I can fudging shot them down)
- the class for lazy people, botters.
- soft tank


Gunners

- pretty decent, I love the look of continues damage.
- guns are pretty compatible with the runes, they look cool
- causes nearby players who have lower-end machines to stutter, rip.



Archers

- produces money real easy.
- you can easily take down a monster you can't kill fast with basic attacks using the multi-arrow skill.
- glass canons

Re: Thoughts about the existing classes

Posted: Wed May 05, 2021 6:12 am
by PacManGunner
Warrior have 1 imbalance skill,
Archer have 2 imbalance skill (yes-yes loot thief for one class - imbalance),
Mage have 2 imbalance skill too,
Gunner had not working coin shot and useless traps :D

Re: Thoughts about the existing classes

Posted: Thu May 06, 2021 8:30 am
by mikel
gunners are pretty poop rn ngl, in terms of skill i think its the only class that needs skill. Because oh my god you need to run everytime a monster runs onto you and try not to be killed because cowboys cant insta one shot everything

(not poop until you spend a few bucks on ems and reselling em or grinding like 200 hours in game to get full-runed lategame cowboy poop)

Re: Thoughts about the existing classes

Posted: Sat May 08, 2021 12:54 am
by cinos
>with speed and damage, warriors can be considered the rulers of PVP. [in the future of course, the current pvp feature is horseshit]
YES THANK YOU, like my god I just want a duel option since travelling in the PVP arena is tedious as frik and NOBODY wants to do it! Something like that, ya know?