List of monsters

Talk about anything Eliatopia related.
Flashlight237
Posts:2252
Joined:Tue Jul 16, 2019 3:01 am
Re: List of monsters

Post by Flashlight237 » Wed May 27, 2020 8:31 pm

Toxic Ooze/Fluidus Toxicum:
Image
200 HP
0 Power (6 poison damage)
6 Defense
19 EXP/Gold
1.28 meters tall
160 kg (enough to fill an oil barrel; based on density of toxic sludge)

Provisional log entry: While on Earth toxic ooze is nothing but pollution, the Muck Swamp's slime factory produces toxic ooze that inexplicably comes to life. The ooze, made of waste products from nuclear power plants, is so toxic that mere contact with it can cause radiation burns. The ooze itself cannot attack, however, meaning that the ooze was made for the Ooze Horror's sustenance.

Ooze Horror/Fluidus Toxicum Maximus:
Image
20000 HP
52 Power
20 Defense
510 EXP/Gold
4.66 meters tall
7.7 metric tons (7700 kg) (slightly over 48 times the volume of a regular ooze monster)

Provisional log entry: Deep within the bowels of the Muck Swamp Slime Factory lies the monstrous Ooze Horror: a monster designed to eat dozens of humans a day. Captured human and whistleblower subjects were fed to the Ooze Horror through a series of tests. When it was ready for launch, however, a group of humans took out the monstrous creature from within its cell. Its brain, while lacking any mechanical parts, was discovered to have a strand of hair from the nature goddess Moonchyllus, who was said to have brought forth life across Eliatopia.

Rafflesia/Rafflesia Vulgaris:
Image
160 HP
50 Power
35 Defense
35 EXP/Gold
1.89 meters wide
35-45 kg (significantly bigger than normal rafflesias)

Provisional log entry: Rafflesias are smelly flowers, and Eliatopian rafflesias are no different. In addition to their foul stench, rafflesias can attack anything that gets near it. Its red coloration comes from the consumption of iron-rich Fanged Squishers. While it is capable of photosynthesis, its main source of energy is meat consumption, and fanged squishers are a favorite among rafflesias. Unlike fanged squishers, however, rafflesias are not good swimmers, allowing for fanged squishers to make a quick retreat into rivers when it senses a rafflesia nearby.

Logon/Acer Mortis:
Image
175 HP
56 Power
62 Defense
43 EXP/Gold
2.36 meters tall
213.4 to 266.7 kg (estimated based on maple tree density; halved due to being a semi-hollow log)

Provisional log entry: Logons are creatures that came from the resurrection of dead logs. They are aggressive and territorial creatures that chase down and attack anything that draws near. Due to the lack of toxic waste in Red Leaf Hills, it can be assumed that Logons were extensions of Moonchyllus' will, hence their ability to run and attack without any semblance of vital organs. Logons are oddly herbivorous, eating the vast amounts of weeds and thorny plants within Red Leaf Hills.
Last edited by Flashlight237 on Tue Jul 14, 2020 12:55 pm, edited 2 times in total.

Kyper
Posts:75
Joined:Mon Dec 30, 2019 8:02 pm

Re: List of monsters

Post by Kyper » Sat May 30, 2020 5:55 pm

I don't have stats but, there is new Goblin

Flashlight237
Posts:2252
Joined:Tue Jul 16, 2019 3:01 am

Re: List of monsters

Post by Flashlight237 » Tue Jun 09, 2020 5:56 am

Grunt/???:
Image
380 HP
65 Power
56 Defense
52 EXP/Gold
2.26 meters tall
200-250 kg (Flashlight237's estimate)

Provisional log entry: Grunts are monstrous creatures from the muddy waters of the Red Leaf Hills Lookout. It is no confirmation as to whether grunts are mutants or not, but given Grunts have a sense of attire, some believe they are mutants. Despite their bulk and sheer strength, Grunts, like humans, generally stay away from Logons.

Hellshag/Canis Inferno:
Image
55 HP
17 Power
7 Defense
14 EXP/Gold
1.02 meters tall (including mohawk)
Around 60 kg (Flashlight237's estimate)

Provisional log entry: A nocturnal species of Shagdaw: the Hellshag has a fiery maw that cooks any prey it eats. Hellshags often share their food with shagdaws, which would explain the unusual longevity of shagdaws. Hellshags have characteristics that are oddly similar to creatures from urban legends. It is ill-advised to serve Hellshag to anyone unless expertly prepared by a trained chef. Hellshag is usually eaten raw, and preparation of hellshag meat requires the careful removal of the tongue and heat glands from the mouth without contaminating the meat. Xantis is explicitly forbidden by law from eating Hellshag. Humans who have eaten Hellshag can compare its flavor to a spicier version of capicola ham.

Flashlight237
Posts:2252
Joined:Tue Jul 16, 2019 3:01 am

Re: List of monsters

Post by Flashlight237 » Sat Jun 13, 2020 7:40 pm

Stalagmite Stalker/Stalagmite Pyrgískos:
Image
320 HP
58 Power
70 Defense
51 EXP/Gold
2.32 meters tall
1575-1850 kg (Flashlight237's estimate; based on its volume and the density of limestone, which is 2300 to 2700 kg/m³)

Provisional log entry: Stalagmite Stalkers are rock formations brought to life by the nature goddess Moonchyllus, hence their unusual growth and appearance. Acting as natural turrets, Stalagmite Stalkers will fire rocky darts at any intruder. The Stalagmite Stalkers are especially aggressive towards anything associated with Xantis.

Tens
Posts:216
Joined:Tue Dec 24, 2019 5:14 pm

Re: List of monsters

Post by Tens » Sat Jun 13, 2020 10:15 pm

bruh wtf is that defense

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troopas
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Location:Hypixel

Re: List of monsters

Post by troopas » Tue Jun 16, 2020 1:57 am

Hellshags should give like 20 exp not 14 lol...
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Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: List of monsters

Post by Flashlight237 » Fri Jul 03, 2020 11:34 pm

Batling/Nychterída Ignis:
Image
38 HP
18 Power
12 Defense
27 EXP/Gold
1.08 meters tall
10-15 kg

Provisional log entry: Batlings prefer to rest in caves, only coming out at night. Batlings are omnivorous, mainly eating chili peppers, but also eating wild nuts, berries, and insects such as moths and locusts. Their chili pepper diet allowed batlings to shoot fireballs as a defense, often scaring off predatory Grunts with their flames.

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