Search found 538 matches
- Thu Oct 28, 2021 12:46 am
- Forum: Suggestions
- Topic: Warrior Weapon suggestion
- Replies: 2
- Views: 177
Re: Warrior Weapon suggestion
Axes already exist, but if you're looking for range, I had made an attempt to expand the warrior's range by suggesting flails. It wouldn't have expanded a warrior's range much; just about 1.25 sidewalk blocks (which is more than I can say for 0.75 sidewalk blocks at best for melee range) since that...
- Thu Oct 28, 2021 12:29 am
- Forum: Suggestions
- Topic: Warrior Weapon suggestion
- Replies: 2
- Views: 177
Warrior Weapon suggestion
Was going to just suggest an axe but couldn't draw so the best representation I can give is Escanor's axe Rhiita. (Look it up bc the file is too big to upload). It's huge so I would make the range like 9 ft and make it as big as possible.
- Thu Oct 28, 2021 12:15 am
- Forum: Suggestions
- Topic: Defining levels & enemies more
- Replies: 20
- Views: 1199
Re: Defining levels & enemies more
Support.
- Mon Oct 25, 2021 11:05 am
- Forum: Suggestions
- Topic: Mages basic attack
- Replies: 41
- Views: 2526
Re: Mages basic attack
No they can not. Ninja slash range is trash tbh and most monster spawns are a bit spread apart so any gunman or archer can easily kill them faster than a warrior I'm responding to when you said warrior's can do rotations faster than ANY class so yes I am going to bring up gunman and archer. Of cour...
- Sun Oct 24, 2021 12:12 pm
- Forum: Suggestions
- Topic: Mages basic attack
- Replies: 41
- Views: 2526
Re: Mages basic attack
What do you mean by rotate Area rotation in a specific area, running from one monster spawning point to another, and basically pertaining to the farming method. No they can not. Ninja slash range is trash tbh and most monster spawns are a bit spread apart so any gunman or archer can easily kill the...
- Sat Oct 23, 2021 7:47 pm
- Forum: Suggestions
- Topic: Mages basic attack
- Replies: 41
- Views: 2526
Re: Mages basic attack
Let me give my take on projectiles that I had a while ago. So basically I was thinking the skill will have 2 groups of 5 upgrade stages. For the first 5 upgrade stages you gain a projectile. (5 in total) Also, each projectile gains 5% of your normal attack damage meaning at stage 5 you have 5 projec...
- Sat Oct 23, 2021 6:56 pm
- Forum: Suggestions
- Topic: Moonchyllus Roadmap
- Replies: 3
- Views: 346
Re: Moonchyllus Roadmap
I think this was more suited for an email
- Sat Oct 23, 2021 6:53 pm
- Forum: Suggestions
- Topic: Mages basic attack
- Replies: 41
- Views: 2526
Re: Mages basic attack
Uh uh uhh hahahahaa tsk tsk tsk! who the heck said that I am 100% sure that it will be 5 projectiles? think about the word "Imagine" lmao, and also, what he said was based on helmet heroes where it has more than 5 projectiles, I just made it 5 to make it easier to comprehend sadly...you can't. Wiza...
- Sat Oct 23, 2021 12:28 pm
- Forum: Suggestions
- Topic: Mages basic attack
- Replies: 41
- Views: 2526
Re: Mages basic attack
Imagine getting hit by a mage with 5 projectiles on each wand that has P3 (12 poison damage). So 5 projectiles on each wand = 10 projectiles on each hit Imagine getting hit for 10x after getting knocked down by the storm clouds (as if storm clouds would not kill you lmao) 10 projectiles× 10 hits = ...
- Thu Oct 21, 2021 7:31 pm
- Forum: Suggestions
- Topic: Mages basic attack
- Replies: 41
- Views: 2526
Re: Mages basic attack
Yeah I was actually thinking of suggesting a less op version of projectiles a while ago but didn't want to get flamed by the community