Search found 1227 matches

by Flashlight237
Sat Jul 24, 2021 1:46 pm
Forum: Suggestions
Topic: REMOVE the Speed reduction on warriors
Replies: 16
Views: 208

Re: Reduce the Speed reduction on warriors

i think removing the reduction speed is too much of a buff. although warriors are pretty bad, removing the speed on the passive skills is too much. i do think it might be a good idea to maybe reduce the speeds but i think the fitness speed increase would also need to get nerfed. What if we made the...
by Flashlight237
Sat Jul 24, 2021 1:45 pm
Forum: Suggestions
Topic: Make mage PVP not bυllshit?
Replies: 6
Views: 98

Re: Make mage PVP not bυllshit?

I definitely agree that the force field should really be nerfed. Got tired of having to explain myself there. As for the base attack, eh... It's actually pretty strong compared to everyone else's base attacks; with the current top weapons 15% more powerful than a warrior with the same stats (and war...
by Flashlight237
Sat Jul 24, 2021 1:33 pm
Forum: Suggestions
Topic: ADD some speed on warrior!!!
Replies: 5
Views: 81

Re: ADD some speed on warrior!!!

I still want that speed-based Cautious Rage branch and for Fitness to be bumped up from 21% to 30% myself.
by Flashlight237
Sat Jul 24, 2021 12:08 pm
Forum: Suggestions
Topic: Ice rune PVP implementation
Replies: 15
Views: 162

Re: Ice rune PVP implementation

What kind of lame excuse is "no one asked?" Every game I've played uses "fire melts ice." Your lame excuse doesn't mean jack. "Every game I've played" is not Eliatopia. Again, a lame excuse. Even games more fantastical than Eliatopia, ex. Minecraft and Pokemon, use FIRE MELTS ICE. Stop making lame ...
by Flashlight237
Fri Jul 23, 2021 9:06 pm
Forum: Suggestions
Topic: Ice rune PVP implementation
Replies: 15
Views: 162

Re: Ice rune PVP implementation

@flashlight I'm not sure. While that does make logical sense and I partially like the idea of choosing between one or the other, I think I like the idea better of players being able to build the ultimate weapon, and having tons of upgrades stacked on top of each other. Last time I checked, fire mel...
by Flashlight237
Fri Jul 23, 2021 8:17 pm
Forum: Suggestions
Topic: Ice rune PVP implementation
Replies: 15
Views: 162

Re: Ice rune PVP implementation

@flashlight I'm not sure. While that does make logical sense and I partially like the idea of choosing between one or the other, I think I like the idea better of players being able to build the ultimate weapon, and having tons of upgrades stacked on top of each other. Last time I checked, fire mel...
by Flashlight237
Fri Jul 23, 2021 2:30 pm
Forum: Suggestions
Topic: Ice rune PVP implementation
Replies: 15
Views: 162

Re: Ice rune PVP implementation

Thanks for the recommendation. I've definitely thought about this, as I feel the lock-in-place mechanic would definitely cause issues in both PVP and with enemies getting permanently locked in place. I haven't fully decided yet, but yes I may do something similar to what you mentioned, or I may hav...
by Flashlight237
Fri Jul 23, 2021 11:16 am
Forum: Suggestions
Topic: Ice rune PVP implementation
Replies: 15
Views: 162

Re: Ice rune PVP implementation

The way I remember the ice element in HH, it actually never worked in PVP. If it did, well, I would've given it props for working right, but it is going to be a nuisance in that regard.

I'm not sure what inspired you to go for the Frostbite effect, but I support it nonetheless.
by Flashlight237
Wed Jul 21, 2021 2:30 am
Forum: Suggestions
Topic: Sunflower Mob
Replies: 21
Views: 350

Re: Sunflower Mob

Bump