Search found 20 matches
- Tue Sep 22, 2020 2:15 pm
- Forum: Suggestions
- Topic: Hit-Stun for Physical Classes (Warriors and Mages)
- Replies: 19
- Views: 3498
Re: Game Mechanic for Physical Classes (Warriors and Mages)
I think U will fun if robby makes this game like Street Fighter. Please review what kind of game Eliatopia belongs to. Don't because you personally like a certain genre of game (Street Fighter is legendary but unrelated, I don't think stun is bad but not) so do it right. I also played a lot of Stree...
- Tue Sep 22, 2020 2:04 pm
- Forum: Suggestions
- Topic: Hit-Stun for Physical Classes (Warriors and Mages)
- Replies: 19
- Views: 3498
Re: Game Mechanic for Physical Classes (Warriors and Mages)
Some Stupid Ideas is your.
- Tue Sep 22, 2020 2:03 pm
- Forum: Suggestions
- Topic: Hit-Stun for Physical Classes (Warriors and Mages)
- Replies: 19
- Views: 3498
Re: Game Mechanic for Physical Classes (Warriors and Mages)
haizz Stupid? I think i am talking witha people who Like Street Fighter game. he want bring ur game in Eliatopia. Right?
- Tue Sep 22, 2020 10:42 am
- Forum: Suggestions
- Topic: Hit-Stun for Physical Classes (Warriors and Mages)
- Replies: 19
- Views: 3498
Re: Game Mechanic for Physical Classes (Warriors and Mages)
Try to play this game and feel. I think ur recommended game is irrelevant (https://www.rumblegames.com/kingsroad) 

- Mon Sep 21, 2020 7:05 pm
- Forum: Suggestions
- Topic: Hit-Stun for Physical Classes (Warriors and Mages)
- Replies: 19
- Views: 3498
Re: Game Mechanic for Physical Classes (Warriors and Mages)
Stun effects for what? If you one hit monster with "expertise" high.
- Mon Sep 21, 2020 6:55 pm
- Forum: Suggestions
- Topic: Problem of "Expertise"
- Replies: 12
- Views: 2870
Re: Problem of "Expertise"
An initial fix that I feel very effective in "Warrior" (sorry I haven't tried "MAge" yet so I won't come up with a solution for this class) is to remove "speed deacrease" in the skill "Stone man ". It doesn't make any sense if you have armor and move slowly, it makes sense to put it in dispute. When...
- Mon Sep 21, 2020 6:43 pm
- Forum: Suggestions
- Topic: Problem of "Expertise"
- Replies: 12
- Views: 2870
Re: Problem of "Expertise"
Your suggestions have only solved one side. I have mentioned 3 sides. The main problem was that it was impossible to shorten the distance created between "Archer, Gunman" and "Warrior, Mage". I have looked at some of the solutions. But they are actually too temporary.
- Mon Sep 21, 2020 6:28 pm
- Forum: Suggestions
- Topic: Hit-Stun for Physical Classes (Warriors and Mages)
- Replies: 19
- Views: 3498
Re: Game Mechanic for Physical Classes (Warriors and Mages)
a commendable temporary solution
- Mon Sep 21, 2020 6:02 pm
- Forum: Suggestions
- Topic: Problem of "Expertise"
- Replies: 12
- Views: 2870
Problem of "Expertise"
I think the impact of "Expertise" is a big issue that game publishers should pay attention to. "Expertise" makes the division between "Warrior, Gunman, Mage & Archer" meaningless. In fact, nowadays in the game we don't need to increase points for strength, magic, artillery and archery, we still get ...
- Sun Sep 20, 2020 8:58 pm
- Forum: Bugs & Errors
- Topic: Bugs in Area 46
- Replies: 4
- Views: 629
Re: Bugs in Area 46
I usually see it like my friend Yas. Hehe